Build Guides
Editing: Healing Bulwark

Guide Info

Not much to say, since it is a pretty obvious straight forward build.

Your main goal, is to sit there as a bulwark while either grabbing a point or pushing the payload. 

Focus on putting up a turret, stand near it to be healed and to heal it, while protecting it with your Barricade. Put down your second turret as soon as possible and be the bulwark you always wanted to be - unless the enemy team plans ahead and focuses your turrets. 

Make sure to put the turrets in front of the payload to get them pushed around.

If it gets really tight and you have to escape, use Rocket Boots to have a shield up and get outta there.

Here is the written build:

1. Healing Station IV
2. Forged Alloy IV
3. Bowling Ball II
4. Another Man's Treasure I
5. Combat Repair I (can be exchanged with Bunker or Foundation)

Build Name

Cards

Healing Station IV
Bowling Ball II
Forged Alloy IV
Another Man's Treasure I
Combat Repair I

0/12

Items

Haven III
Chronos III
Cauterize III
Life Rip III

0/12

Accelerator Field I
Another Man's Treasure I
Bowling Ball I
Brave and Bold I
Bunker I
Combat Repair I
Double Time I
Failsafe I
Field Deploy I
Forged Alloy I
Foundation I
Fuel Efficiency I
Grudge I
Healing Station I
One Man's Scrap I
Palisade I
Aggression I
Blast Shields I
Bulldozer I
Cauterize I
Chronos I
Deft Hands I
Haven I
Illuminate I
Kill to Heal I
Life Rip I
Master Riding I
Morale Boost I
Nimble I
Rejuvenate I
Resilience I
Veteran I
Wrecker I
Add the Main Build

Select the cards for the main build first. Then you'll be able to add situational builds.