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Jumpnessa

Kinessa
Last updated 1 year ago

Cards

Prodigy III
Quick Scope III
Restore III
Beam Me Up II
Amplitude I

Items

Cards

Items

Author's Notes

This build, you jump every time you take a shot, you unscope very fast, jump, then scope again. This Right click left click and right click very fast technique is to be harder to hit as kinessa. Once your shot has been charged, you jumping while you are scoped makes your jump shorter and weaker. So once your shot has been charged, unscope, jump, then scope it really fast to take another shot. This Technique is a bit hard, but is worth learning, because it can save you your life, and causes you to win against flanks because of the card "Beam Me Up" which causes you to teleport faster, therefore getting out of flanks would be nice, plus the "amplitude" for knowing when the flanks are coming. "Amplitude" can be exchanged to "well stocked" depending on the map, if it has more flank routes for the flanks.

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