Free Agent - NA
Talus now as a slightly better Uzi. How do you skill with him?
This is the build I use.
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 5s.
Level 5
Spirited
Armor
Increase your maximum Health by 100
Level 2
Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1
Guts
Armor
Reduce your damage taken by 10% while at or below 40% Health.
Level 2
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Last Remnant
Weapon
Increase your maximum Ammo by 20.
Level 5
Spirited
Armor
Increase your maximum Health by 100
Level 2
Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1
Guts
Armor
Reduce your damage taken by 10% while at or below 40% Health.
Level 2
Daredevil
Blitz Upper
Heal for 350 after activating Blitz Upper.
Level 5
Ancient Power
Overcharge
Reduce the Cooldown of Blitz Upper by 2.5s for each enemy hit while Overcharge is active.
Level 5
Carry through
Blitz Upper
Increase your Movement Speed by 30% for 3s after hitting an enemy with Blitz Upper.
Level 3
Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1
Spirited
Armor
Increase your maximum Health by 50
Level 1
You can replace the Carry Through 3 with Evanescent 3. You have to use Blitz to dodge shots. This build can go up against PC players and destroy console players.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Caut is important as always. Talus lacks high burst from his normal weapon so Caut helps that. Kill to Heal sustains Talus which lets him stay topped up.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Choose one of these when you die if you have enough
Level 3
Chronos
Armor
Reduce the Cooldown of all your abilities by 30%.
Level 3
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
Depends on your credits, but this is ideal.
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1
Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1
The talents have different playstyles and difficultly. Inner is the go-to for sustain because you can Blitz. You can get three in this build (heals for 350 times 3 which equals 1050). Faustian is the speed build (you should replace Carry Through with the other card). This is awesome against the backline. However, it has a giant draw. When CCed, if the timer goes out, you won't teleport. Get resilience! Nothing Personal looks bad. But it gives so much information. you can chase injured people and see how much health they have. This is the anti-flank build. If Maeve is bothering your team, this is great. You might not be able to 1 v 1 her though without your teammates shooting at her before.
These champs don't have protection (like damage reduction) that can outpace Overcharge. Moji just sucks though.
Corvus can just runaway and stun if he is going damage. Inara has slows, health, not that chunky of a body, and cripple. Not happening. Zhin, Koga, and Andor just reflect the burst or run away. Tib is braindead.
Main Talus and show the world he isn't just a console god. He's the PALADINS god. Still going to be B tier though.