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Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Increase the duration of Healing Totem by 1s.
Increase the deploy range of Healing Totem by 30%.
Heal for 60 for each enemy hit with Shock Pulse.
Increase the Health of Healing Totem by 150.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Increase your maximum Health by 250.
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 40%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 70 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Increase your maximum Health by 250.
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 40%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 70 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Increase the duration of Healing Totem by 1s.
Increase the deploy range of Healing Totem by 30%.
Heal for 60 for each enemy hit with Shock Pulse.
Increase the Health of Healing Totem by 150.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)