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4 days ago
9
Patch 2.4
Player Avatar

Free Agent - EU

Maeve is actually the best flanker in the game right now. She is the most mobile champion in the game and is pretty good at poking people because she has no damage fall off. She also has a lot of damage reduction cards which will help her to be more solid in a fight.

Main Build
Build Section
Notes

Talents :

-Street Justice

Pounce now executes targets below 35% health.

-Cat Burglar

Deal 30% more damage from your first two Weapon Shots within 5s of Prowl ending.

-Rogue's Gambit

Eliminations reset the Cooldown of Pounce and Pounce deals 10% more damage.

Street Justice is the easiest talent, good to finish off the tanks or challenge characters with low health.

Cat Burglar is her strongest talent, each dagger deal 520 damage within 5s of Prowl ending.

Rogue's Gambit is Maeve's most difficult talent, you need a pretty good aim while moving and jumping around. It is only strong against players who can't aim someone who keeps staying in the air and you also have to rely on kills to reset the cooldown of Pounce which can be hard in certain situations.

Skills :

-Daggers (Direct Damage)

Throw two Daggers every second that each deal 400 Damage.

-Pounce (Direct Damage)

Quickly Dash Forward. Collide with an enemy to perform a melee Strike for 400 Damage. (cooldown : 10secs)

-Nine Lives

Reset the cooldowns of Pounce and Prowl and heal for 400. (cooldown : 20secs)

-Prowl

Move 50% Faster and increase your jump height for 5 seconds. Firing your weapon or using another ability will cancel Prowl. (cooldown : 12secs)

-Midnight (Ultimate)

Enemies within 300ft have their vision restricted to a 30-foot radius for 4 seconds. (you can buy resilience 2 to make her midnight last 2secs)

What item to buy ?

Cauterize is the first item you need to buy and get it to level 3 as fast as possible

Haven if you play against characters who do direct damage like Maeve, Cassie, Snipers etc...

Blast Shields if you play against characters who do area damage like Willo, Drogoz, Bomb King etc...

Resilience if there's a lot of Crowd Control like Mal Damba's ult, Inara's ult, Ash's ult, Pip's slow etc...

Wrecker if you play against a Vivian or a Torvald

Rejuvenate buy this if you trust in your healer, very useful if you play with a Jenos or a cherish Furia

Illuminate if you have to deal with a Skye, Strix or Sha lin

Nimble if you want more movement speed

Master Riding if you die a lot or if you want to get behind the enemy team as fast as you can

Life Rip and Kill to Heal are not that useful because cauterize affects them, it will be more interesting to get a damage reduction instead

Morale Boost/Chronos aren't that convenient because there are better things to buy before those

Bulldozer can be useful vs Imani's dragon or against an Inara who plays cripple or against IO's pet etc... but that's very situational

Veteran is your last resort if your healer ignores you during the whole game

When you are close to a wall you will jump higher, use it to your advantage. You can also double jump, but be aware that she will be more vulnerable as it will make her move slower and advanced players will take benefit of it, so don't abuse it and use it carefully. When you go into a fight, always make sure that your Nine Lives is available or at the very least have one escape available. If you keep dying when you are flanking or you have a hard time aiming and you keep missing your shots you should use "Street Justice" play safe and stay in the backline and just try to poke the dps, healer, tanks and when someone is low health finish him off with Pounce or you can also just focus the weakest opponent. You can also wait for the right moment and try to get a kill or just distract them by poking from far away, use high grounds if you can it is really useful. Maeve requires knowledge of the map you are playing, it can be hard to flank on a map like "Frog Isle" or "Timber Mill" but you can play with the angles and do damage with your daggers while staying hidden.

Watch Simsiloo's Maeve on YouTube to get a better understanding of the character.

All the loadouts I'm showing can be played either with Street Justice or Cat Burglar.

Main
Persistence

Persistence

Armor

Take 20% less damage when below 40% health.

Level 5

Sixth Sense

Sixth Sense

Pounce

Gain 15% Damage reduction for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 30%

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Featherlite

Featherlite

Prowl

Gain 5% damage reduction while using Prowl.

Level 1

Notes

You can change "Featherlite" with "Walk it Off" if you want.

Speed
Persistence

Persistence

Armor

Take 20% less damage when below 40% health.

Level 5

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 40%

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Scamper

Scamper

Pounce

Gain 10% Movement Speed for 3s after activating Pounce.

Level 1

Sixth Sense

Sixth Sense

Pounce

Gain 5% Damage reduction for 2s after using Pounce.

Level 1

Notes

You can remove one point from "Street Cred" if you want and add it to "Chase" or "Scamper" or "Sixth Sense"

Pounce Heal
Sixth Sense

Sixth Sense

Pounce

Gain 25% Damage reduction for 2s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Pounce heals you for 350 Health.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 10%

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 Health every second during Prowl.

Level 1

Pounce CD
Sixth Sense

Sixth Sense

Pounce

Gain 25% Damage reduction for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 30%

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 Health every second during Prowl.

Level 1

Max health
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Persistence

Persistence

Armor

Take 20% less damage when below 40% health.

Level 5

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 30%

Level 3

Sixth Sense

Sixth Sense

Pounce

Gain 5% Damage reduction for 2s after using Pounce.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 Health every second during Prowl.

Level 1

Max Dmg Reduction
Sixth Sense

Sixth Sense

Pounce

Gain 25% Damage reduction for 2s after using Pounce.

Level 5

Persistence

Persistence

Armor

Take 20% less damage when below 40% health.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 10%

Level 1

Featherlite

Featherlite

Prowl

Gain 5% damage reduction while using Prowl.

Level 1

Nine Lives
Sixth Sense

Sixth Sense

Pounce

Gain 25% Damage reduction for 2s after using Pounce.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 20%

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 40 Health every second during Prowl.

Level 1

Notes

You can change "Sixth Sense" with "Persistence"

Nine Lives 2
Persistence

Persistence

Armor

Take 20% less damage when below 40% health.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Sixth Sense

Sixth Sense

Pounce

Gain 15% Damage reduction for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 10%

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Tanky but no speed
Persistence

Persistence

Armor

Take 20% less damage when below 40% health.

Level 5

Sixth Sense

Sixth Sense

Pounce

Gain 20% Damage reduction for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 10%

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 Health every second during Prowl.

Level 1

Max health 2
Sixth Sense

Sixth Sense

Pounce

Gain 25% Damage reduction for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 30%

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Gain 10% Movement Speed for 3s after activating Pounce.

Level 1

Matchups
Champion Section
Strong Against
EvieAndroxusDredgeDrogozKinessaMojiSerisSkyeTerminusTyraViktorWilloGrohkJenosFuriaKogaZhinPip
Notes

My matchup knowledge isn't the best but I will still try to elaborate on the reason why she is good against these characters.

Evie : it's easier to hit an Evie with Maeve's daggers than it is for an Evie to hit a Maeve with her slow frozen blast.

Androxus : you can just keep distance and kill him, but if the Andro player doesn't miss a shot things might go terribly wrong. Keep an eye on his dashes, if he used all of them it will be less difficult to kill him.

Dredge : even though he is a very slow character he can do a lot of damage in an instant and kill you, he is also too tanky early games and can use his shortcut to escape, but I still think Maeve has an advantage on him since she has more mobility.

Drogoz : his shots are slow, so it won't be easy for a Drogoz to land a hit on a Maeve who keeps moving, running and jumping around. At first it will be hard to hit a Drogoz who is flying but you can easily close the gap with Pounce.

Kinessa : she doesn't have much tools to deal with a good Maeve.

Moji : you can easily deal with Moji, you just need to keep distance or jump and spam your daggers.

Seris : she can't do much damage and her shots are easy to dodge, you will probably force her to use her escape and then you can kill her.

Skye : she lacks mobility and doesn't have much health, you can easily kill her. Buy illuminate 1 or 2 if you never see her coming.

Terminus : keep distance and spam your daggers, jump over him to hit his back. Do not hit his Siphon.

Tyra : move a lot and keep some distance since she doesn't have any mobility you won't miss your shots.

Viktor : move a lot and jump so he can't hit you.

Willo : an easy target for Maeve.

Grohk : he is annoying to kill at early games because he has too much healing, but he really isn't a big of a deal in 1v1. Watch out for his ult, the only thing that could get you killed.

Jenos : easy to kill in 1v1 because he won't deal enough damage to kill you, always keep one Pounce available if you get close to him (counter Void Grip with resilience).

Furia : you can poke her from far since she lacks mobility you can kill her easily. When you get close to her she will use her beam so just be ready to dodge it.

Koga : he is not a problem anymore you can kill him before he kills you.

Zhin : it might be a little difficult to deal with a Zhin player because he can go back to full health if he plays Smolder, he can use his counter and can just run away with Billow and Spite, but Maeve still has better tools to deal with him since she has more mobility and can use highground. Two shots with Cat Burglar and he will be forced to retreat.

Pip : his capacity to slow ennemies can be hard to deal with & his ult is very strong too (buy resilience to counter both) and he can heal himself back to almost full health early games, but with cauterize level 2 he won't be a big problem in a 1v1.

Weak Against
AtlasBarikBomb KingBuckCassieFernandoGroverImaniInaraLexLianMakoaRuckusSha LinStrixTalusTorvaldVivianMal'DambaKhanAsh
Notes

Atlas : don't waste your time with him and never try to challenge him because he does too much damage.

Barik : his Barricade, Turrets and Rocket Boots are a pain in the neck for Maeve.

Bomb King : You need to buy Blast Shields vs him otherwise you die with 2 or 3 bombs. You need movement speed so he will have a hard time hitting you, don't use your double jump if you are close to him because it will be easier for him to hit you.

Buck : too tanky early games, he can slow you down (buy resilience if you need to) and you should keep some distance because he does tons of damage.

Cassie : an advanced Cassie player will be your worst nightmare and her ult is a counter to "Midnight".

Fernando : his shield is way too big and his fireballs are strong vs her.

Grover : watch out for his cripple, it can get you killed.

Imani : even though she is a slow character her stun is very useful and her fire stance does a lot of damage in 1v1.

Inara : she is way too tanky, you better stay away from her. Don't underestimate her damage, a good Inara player won't have any trouble dealing with Maeve.

Lex : does a lot of damage + auto aim ability + too much lifesteal. Keep distance, jump and poke him.

Lian : auto aim + deals too much damage. Never get too close to Lian without having your escapes on because we never know when she might ult.

Makoa : his grab will be your nightmare.

Ruckus : don't try to challenge him in 1v1 a good Ruckus will just kill you.

Sha lin : 2 shots and you die so you better be really consistent with your shots.

Strix : it's nearly impossible to approach a good Strix player, he does a lot of damage, can enter stealth, can blind you with his ult and can reveal ennemies with his flare. You need to wait the right opportunity to approach him or hide behind walls and poke him, don't reveal yourself too much.

Talus : you will never be able to kill him in one try because he will teleport back and he also does a lot of damage when you are close to him and his movement speed can be annoying to deal with.

Torvald : Nullify will get you killed.

Vivian : her shield and ult will get you killed, so be careful when you attack her. She can also reveal ennemies.

Ying : her illusions will get in your way.

Mal'Damba : there's not much you can do against a strong Mal'Damba player (need to buy resilience if you keep getting stunned or ulted).

Khan : you can jump over his shield, but he still does a good amount of damage so you need to be careful, do not challenge him.

Ash : keep some distance or stay on highground, jump over her shield and keep hitting her until she dies, if she tries to escape stay in front of her if you have enough health this way you will cancel her escape. Never stay next to her if there's a low ceiling because it will allow her to deploy her ultimate faster.