The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Heal for 100 every 1s while standing in Warder's Field.
Generate 2 Ammo after activating Warder's Field.
Heal for 125 every 1s while Earthen Guard is active.
Reduce the Cooldown of Earthen Guard by 1s.
Reduce the Cooldown of Warder's Field by 2s.
Your weapon shots reduce the effect of healing on your target by 75% for 1.5s.
Receive 15% more healing from other players.
Reduce the duration and effectiveness of Crowd Control and Slows by 60%.
Gain 21% Movement Speed.
This Loadout is made for Point holding and Supp/DMG covering against champs F like Ash, Koga, Zhin, Khan etc.. (Stun, Knockback champs mainly)
Technically everything can be countered by this… U just need good timing if Ash use F u use it too same goest for Khan and Terminu... ont forget u have Self heal so its good for Flanking thats why here is a nimble instead of Master Riding
Its bad against these two bcs both has F ability like Invicible Deployable so it doesnt count as Mobility...