24 days ago
1
Patch 2.4
Player Avatar

Free Agent - Southeast Asia

Cards and Items
Build Section
Notes

There is 2 viable LC here in high level games, Fusillade and Combustible, Wyrm is decent but I personally don't like it because the fall speed and momentum of your dodging and flying ability is halted by the LC.

When is Combustible better?

1) When you're NOT against low hp flanker(s)

2) When enemy comp is likely to stick together

3) When the map is small and generally force your team to fight around point

4) When the map has lots of peak spot where you can't reliably hit your shot

When is Fusillade better?

1) When you can be potentially flanked. If you're good enough, flanked from one of your counters; Andro, Maeve, Cassie, and Lian

2) Generally the opposite of Combustible

For scrims/pugs remove Thrill to hunt and add them to Apex Predator instead; add another filler card e.g. Fuel tank, Rain of fire

Do weigh your own and enemies' strengths to see if you can beat the enemy without using Fusillade or not because we all know sometimes some Andro can't fight Drogoz NA aim LUL

What card do I use?

For both Combustible and Fusillade I go 1 point in Apex Predator because if you buy Haven 1 you get 3 shots from Strix and Kinessa, well not really, but (1200x2)x0.93=2232. I also like to go 3 points in Survival and 3-4 points in Propel depending on the map, larger ones I go 4 point.

=====

I believe that Drogoz is one of the hardest champions to play, no one has ever reached or even tried to reach the limitation of Drogoz. I've only seen Bugzy trying to get the most out of his kits (he reliably uses fire spit and LMB combo to deal 1963 dmg (most people would not even try to practice this since it is very unreliable), for those of you who don't know what it is https://youtu.be/4fZNTTvMVhI?t=92 ) and that's super hard to pull off. I'm not sure if Drogoz is capable of doing more or not but for now we're pushing the limit!

This guide is basically just cards and loadouts, update soon if I give a shit

Fusillade
Notes

Fusillade cards are simple and doesn't require much thinking, all you need is faster reload. As mention above I always go 1 Apex, 3 Survival, and 4 Thrill of the hunt, Propel and Hot swap are depending on the map.

1 Apex Predator

3 Survival

3-4 Propel

4 Thrill of the hunt

3-4 Hot swap

For small map
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Increase the forward distance of Thrust by 75%.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 60% when you get a Killing Blow.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 4

For big map
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Increase the forward distance of Thrust by 100%.

Level 4

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 60% when you get a Killing Blow.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 4

Combustible
Notes

Combustible cards are more tricky however, depending on the matchup, I like to get 4 Thrill of the hunt if I expect some flanks on me, 4 Lung capacity if I'm against sniper or where peaking is hard, or 4 Thrill of the hunt and change 3 Survival into 3 Hot swap if I'm expecting to go aggressive (generally against champs that can't reliably hit you; Bombking, Dredge, etc. Lastly, you always need 4 Masterful, 3 wouldn't cut it.

1 Apex Predator

3 Survival or 3 Hot swap

3 Propel

4 Lung capacity or 4 Thrill of the hunt

4 Masterful

Can't peak
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Increase the forward distance of Thrust by 75%.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy Champion hit by it.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy Champion hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 4

Expect Flanks
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Increase the forward distance of Thrust by 75%.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy Champion hit by it.

Level 4

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 60% when you get a Killing Blow.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 4

Aggressive
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Increase the forward distance of Thrust by 75%.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy Champion hit by it.

Level 4

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 60% when you get a Killing Blow.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 4

Item build
Notes

The priorities of items are from the above to the bottom

1) If you're against sniper, go Haven 1 first

2) If you're against 2 and more tanks with shield go Wrecker 2-3

3) If you're playing Combustible and against hard-to-kill tanks, e.g. Inara, Terminus, Raum, etc. go Moral-boost 1 first because if you can use your ult to help win the first point you get 300 credits back anyway

4) Go Cauterise 2-3, generally you want to get 3. But depending on the situation if a solo tank Barik's shield is a problem you can also go Cauterise 2 Wrecker 2 or even Cauterise 2 Bulldozer 3 if against Io or Cauterise 2 Illuminate 2-3 if against invisible

5) Depending on your situation, if you're winning easily you can go Deft-hand 1 (it's capped to 60% iirc) or Moral-boost 2-3 (if priority 3 is met) but if you're struggling go Blue items

6) If you have a spot go Rejuvenate or Kill-to-heal (if pepega healer)

7) You can also go Nimble it doesn't help with flying speed iirc but it helps with the momentum thus gives flying a bit of a boost

8) You can also go Life-rip if you so desire but generally you won't have enough spot to get it but Life-rip does work quite decent on Onslaught and TDM though

Well, basically almost every item is good on Drogoz except Master-riding, Chronos, and Veteran, just don't buy those

item build
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 20% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 20% increased Damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Blast Shields

Blast Shields

Armor

Reduce the Damage you take from Area of Effect attacks by 7%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 7%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 5% more healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Matchups
Champion Section
Strong Against
AshRaumBarikRuckusFernandoInaraTerminusTorvaldGrohkGroverIoJenosMal'DambaPipSerisSkyeKogaTalusLexMojiZhinBomb KingDredgeTyraVivian
Weak Against
AtlasKhanMakoaYingFuriaAndroxusBuckMaeveCassieSha LinStrixTiberiusViktorImaniLianKinessa