Player Matchup
VS
Match Stats

Relic Affinity
Blitz Upper
Increase the Knockback of Blitz Upper by 30%
Level 2

Carry through
Blitz Upper
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Level 1

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 4s.
Level 4

Revitalize
Rune of Travel
Heal for 500 after Teleporting to your Rune of Travel.
Level 5

Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3

Inner Strength
Rune of Travel
Reset the Cooldown of Overcharge and Blitz Upper when you Teleport using Rune of Travel.
Level 1

Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3

Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Level 3

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage, Cripples enemies caught in it, and applies a 60% reduce healing effect.
Level 1

Caretaker
Warder's Field
Heal for 20 every 1s while standing in Warder's Field.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Stone Bulwark
Earthen Guard
Heal for 25 every 1s while Earthen Guard is active.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4

Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1

Condemnation
Armor
Increase the Healing you do by 8% while at or below 60% Health.
Level 4

New Resolve
Mark of Fate
Grant a 100-Health Shield to an ally for 2s when you Mark them.
Level 2

Grand Design
Mark of Fate
Grants Marked ally 12% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Restore
Transporter
Heal for 25% of your maximum Health after Teleporting with Transporter.
Level 1

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

Headstrong
Armor
Increase your maximum Health by 150.
Level 3

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 50%.
Level 5

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 2s.
Level 2

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Ephemeral
Weapon
Increase your Reload Speed by 16%.
Level 2

Encouragement
Armor
Reduce your active Cooldowns by 5s after getting an Elimination.
Level 5

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 500 damage.
Level 1

Combat Repair
Turret
Heal your Turret for 100 every 1s while you are standing near it.
Level 1

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Healing Station
Turret
Heal for 75 every 1s while standing near your Turret.
Level 3

Forged Alloy
Turret
Increase the Health of your Turret by 600.
Level 4

Field Deploy
Turret
Heal for 100 each time one of your Turrets hits an enemy.
Level 5

Architectonics
Turret
Increase the damage of your Turrets by 20% and reduce their Cooldown by 2s.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Inertia
Weapon
Increase your Reload Speed by 5%.
Level 1

Penumbra
Weapon
Gain 7% Lifesteal.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s.
Level 1

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Grizzled
Armor
Increase your maximum Health by 100.
Level 2

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Escape Plan
Stealth
Heal for 400 after entering Stealth at or below 65% Health.
Level 4

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50%.
Level 1

Speed Load
Weapon
Generate 14 Ammo after getting a Killing Blow or Elimination.
Level 2

Compensator
Iron Sights
Reduce your weapon recoil by 20% while using Iron Sights.
Level 1

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Level 2

Scramble
Hustle
Reduce damage taken by 15% while using Hustle.
Level 5

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 200-damage shots every 0.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 5% more healing from other players.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 14%.
Level 2

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Kill to Heal
Armor
Getting a kill or elimination heals you for 300 Health.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Rejuvenate
Armor
Receive 5% more healing from other players.
Level 1

Kill to Heal
Armor
Getting a kill or elimination heals you for 300 Health.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.