Player Matchup
VS
Match Stats

Cloak
Hidden
Increase the duration of Hidden by 3s.
Level 3

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Level 3

Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3

Healing Vapors
Smoke Screen
Heal for 375 over 2s while in Smoke Screen.
Level 3

Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 100%.
Level 1

Tangible
Armor
Increase your maximum Health by 150.
Level 3

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Honed Senses
Combat Trance
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Level 5

Test of Strength
Combat Trance
Heal for 250 every 1s while Combat Trance is active.
Level 5

Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 30.
Level 2

Charisma
Armor
Increase your maximum Health by 100.
Level 2

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 12% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4

The Price of Salvation
Abyssal Reconstruction
Heal for 150 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2

Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 8% of the Healing done to other allies with Abyssal Reconstruction.
Level 4

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 15%, but you can have two Marks out at a time.
Level 1

Healing Station
Turret
Heal for 125 every 1s while standing near your Turret.
Level 5

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 6%.
Level 1

One Man's Treasure
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Combat Repair
Turret
Heal your Turret for 500 every 1s while you are standing near it.
Level 5

Forged Alloy
Turret
Increase the Health of your Turret by 450.
Level 3

Architectonics
Turret
Increase the damage of your Turrets by 20% and reduce their Cooldown by 3s.
Level 1

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5

Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2

Watchful
Armor
Reduce all active Cooldowns by 20% after getting an Elimination.
Level 2

Vengeance
Defiance
Heal for 900 after getting a Killing Blow with Defiance.
Level 4

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 15%, stacking up to 100%.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 15 times.
Level 1

Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5

Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 10%.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 20%.
Level 2

Inner Fire
Kindle Soul
Generate 2 Ammo after Healing an ally with Kindle Soul.
Level 2

Incandescent Being
Armor
Increase your maximum Health by 250.
Level 5

Cherish
Kindle Soul
Kindle Soul Heals up to 15% additional Health based on your ally's missing Health and its range is increased by 300%.
Level 1

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 45%.
Level 3

Flak Jacket
Armor
Increase your maximum Health by 250.
Level 5

Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2

Hit and Run
Armor
Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.
Level 2

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 200-damage shots every 0.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Kill to Heal
Armor
Getting a kill or elimination heals you for 300 Health.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Rejuvenate
Armor
Receive 5% more healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.