Player Matchup
VS
Match Stats

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Quick Release
Nade Launcher
Generate 6 Ammo after using Nade Launcher.
Level 3

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges.
Level 1

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 30%.
Level 5

Field Deploy
Turret
Heal for 60 each time one of your Turrets hits an enemy.
Level 3

Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2

Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4

Vigorous Defense
Bulwark
Heal for 50 every 1s while Bulwark is active.
Level 2

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Luminary
Astral Mark
Allies affected by your Astral Mark deal 10% increased weapon damage.
Level 1

Swagger
Armor
Increase your maximum Health by 200.
Level 4

Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2

Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 40%.
Level 2

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s.
Level 1

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.
Level 3

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Level 4

Old Wounds
Armor
Increase your maximum Health by 600.
Level 4

Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Carry On
Illusion
Increase the duration of your Illusions by 1s.
Level 1

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Tangible
Armor
Increase your maximum Health by 250.
Level 5

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 15% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 2% of the Healing done to other allies with Abyssal Reconstruction.
Level 1

The Price of Salvation
Abyssal Reconstruction
Heal for 75 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1

New Resolve
Mark of Fate
Grant a 200-Health Shield to an ally for 2s when you Mark them.
Level 4

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Infamy
Armor
Increase your maximum Health by 250.
Level 5

Malice
Armor
Increase your Reload Speed by 10%.
Level 1

Dragon Oil
Armor
Increase your maximum Ammo by 3.
Level 3

Up in Smoke
Billow
Increase your Movement Speed by 55% while Billow is active.
Level 5

Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1

Guillotine
Spite
Spite deals 25% of its target's maximum Health with each hit, and Increases your Ultimate charge rate by 15%.
Level 1

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2

Quick Draw
Weapon
Increase your Ammo count by 2.
Level 2

Cursed Revolver
Weapon
Your Revolver becomes automatic, dealing 600 damage every 0.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 30 units.
Level 2

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.