Player Matchup

Ruckus
Ruckus
 
Ruckus
Level 657
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Buck
Buck
 
Buck
Level 62
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Willo
Willo
Pixelsquarebob
Willo
Level 851
Champion Stats
3W - 2L
1,873 SR
Queue Stats
178W - 69L
1,772 Elo+
Party 2
Grohk
Grohk
elderrrrhank
Grohk
Level 65
Champion Stats
6W - 5L
1,588 SR
Queue Stats
77W - 77L
1,548 Elo+
Party 1
Vora
Vora
sushirøll
Vora
Level 792
Champion Stats
42W - 15L
1,828 SR
Queue Stats
1,022W - 264L
1,934 Elo+
Party 2
Team Averages
Level 485
1,658 SR
1,651 Elo+

VS

Team Averages
Level 188
1,692 SR
1,617 Elo+
Jenos
Jenos
CRE CAPITAN
Jenos
Level 307
Champion Stats
34W - 25L
1,651 SR
Queue Stats
52W - 58L
1,615 Elo+
Solo
Terminus
Terminus
Chazbear
Terminus
Level 114
Champion Stats
4W - 3L
1,832 SR
Queue Stats
169W - 155L
1,641 Elo+
Party 3
Seris
Seris
SisterLisa1
Seris
Level 72
Champion Stats
104W - 88L
1,636 SR
Queue Stats
110W - 95L
1,655 Elo+
Party 3
Moji
Moji
kuchenmeisterr
Moji
Level 93
Champion Stats
5W - 4L
1,820 SR
Queue Stats
154W - 125L
1,639 Elo+
Party 3
Saati
Saati
qqkadosh
Saati
Level 354
Champion Stats
12W - 16L
1,520 SR
Queue Stats
217W - 215L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
 
Ruckus
50
10 / 1 / 19
2,481
310
44,144
28,143
9,626
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Buck
 
Buck
37
4 / 4 / 12
2,144
268
37,184
29,856
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

51
10 / 4 / 16
2,432
304
47,455
13,845
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

35
3 / 2 / 10
2,425
303
7,923
18,168
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 750 per second and your maximum Ammo capacity is increased by 15%.

Level 1

51
15 / 2 / 12
2,716
340
57,591
22,560
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
3 / 6 / 7
1,593
199
20,720
17,632
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 250 when you use Astral Mark.

Level 1

Terminus
Chazbear
Terminus
51
6 / 8 / 0
1,710
214
20,494
65,540
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

15
0 / 8 / 9
1,596
200
3,985
28,657
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

51
4 / 7 / 4
1,733
217
35,676
42,124
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Saati
qqkadosh
Saati
51
0 / 11 / 1
1,227
153
31,697
40,344
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Decoy is now more cost effective to use in battle. The Dead Ringer decoy will now cost 3 pips instead of 4 and will explode, dealing 500 damage to enemies within a 10 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 21s
Objective Time
45s
111
Kill Participation
34
42
Kills
13
13
Deaths
40
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ruckus
 
Ruckus
10
1
19
19.5
W
Buck
 
Buck
4
4
12
2.5
L
3
6
7
1.08
L
Terminus
Chazbear
Terminus
6
8
0
0.75
W
10
4
16
4.5
L
0
8
9
0.56
W
3
2
10
4
L
4
7
4
0.86
L
Saati
qqkadosh
Saati
0
11
1
0.05
W
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,297
Damage
112,572
112,572
Taken
194,297
9,626
Shielding
0
73,945
Healing
80,159
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
 
Ruckus
44,144
35,701
0
10,214
28,143
9,626
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Buck
 
Buck
37,184
34,208
0
9,136
29,856
0
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

L
20,720
20,690
25,987
922
17,632
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
Chazbear
Terminus
20,494
7,357
0
7,998
65,540
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

W
47,455
36,005
0
1,264
13,845
0
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
3,985
3,727
36,784
7,560
28,657
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
7,923
6,792
30,864
12,921
18,168
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
35,676
33,426
0
0
42,124
0
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
qqkadosh
Saati
31,697
26,790
0
908
40,344
0
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

W
57,591
40,891
0
9,546
22,560
0
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role