Player Matchup

Sha Lin
Sha Lin
DumbOldDoor99
Sha Lin
Level 88
Champion Stats
1W - 5L
1,484 SR
Queue Stats
64W - 48L
1,590 Elo+
Party 1
Barik
Barik
Galgamuros
Barik
Level 42
Champion Stats
21W - 11L
1,723 SR
Queue Stats
36W - 24L
1,581 Elo+
Party 1
Seris
Seris
NOOBsergey
Seris
Level 115
Champion Stats
7W - 3L
1,721 SR
Queue Stats
77W - 40L
1,610 Elo+
Party 2
Pip
Pip
maloladins12
Pip
Level 203
Champion Stats
8W - 2L
1,888 SR
Queue Stats
151W - 143L
1,561 Elo+
Party 2
Evie
Evie
pantera882009
Evie
Level 52
Champion Stats
1W - 3L
1,371 SR
Queue Stats
30W - 28L
1,526 Elo+
Solo
Team Averages
Level 100
1,637 SR
1,574 Elo+

VS

Team Averages
Level 138
1,584 SR
1,478 Elo+
Drogoz
Drogoz
Durellonomicon
Drogoz
Level 211
Champion Stats
4W - 3L
1,459 SR
Queue Stats
87W - 96L
1,485 Elo+
Party 3
Makoa
Makoa
Folcovsky
Makoa
Level 35
Champion Stats
8W - 1L
1,707 SR
Queue Stats
36W - 45L
1,455 Elo+
Party 3
Grohk
Grohk
Koshilamohan
Grohk
Level 395
Champion Stats
3W - 0L
1,877 SR
Queue Stats
224W - 229L
1,483 Elo+
Solo
Skye
Skye
LittleUnsteady
Skye
Level 13
Champion Stats
1W - 0L
1,477 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Tyra
Tyra
matTtenebris
Tyra
Level 36
Champion Stats
7W - 13L
1,400 SR
Queue Stats
41W - 56L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
44
3 / 7 / 3
1,350
225
32,933
23,109
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s.

Level 1

Barik
13
4 / 8 / 1
1,537
256
23,379
57,178
42,086
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
48
0 / 2 / 5
1,152
192
9,666
14,589
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

52
0 / 6 / 3
1,043
174
8,662
27,248
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots.

Level 1

40
0 / 6 / 1
870
145
12,389
22,342
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting a Killing Blow.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
10 / 1 / 4
2,120
353
44,340
14,195
0
Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Propel

Propel

Thrust

Increase the forward distance of Thrust by 50%.

Level 2

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Hyper Boost

Hyper Boost

Salvo

Restore 12% of your Booster fuel each time Salvo hits an enemy.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Makoa
Folcovsky
Makoa
29
1 / 1 / 5
2,026
338
14,311
26,949
24,934
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 800 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you and lasts 2s longer.

Level 1

51
4 / 3 / 9
2,022
337
23,182
22,108
300
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Your weapon shots reduce the Cooldown of Shock Pulse by 0.5s and Shock Pulse chains 4 additional times.

Level 1

7
8 / 1 / 5
1,930
322
30,073
9,639
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

Killing Blows reset your Cooldowns and Heal you for 500.

Level 1

13
6 / 1 / 9
2,187
365
32,560
14,138
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

52s
Objective Time
6m 52s
20
Kill Participation
61
7
Kills
29
29
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
3
7
3
0.64
W
10
1
4
12
W
Makoa
Folcovsky
Makoa
1
1
5
3.5
L
Barik
4
8
1
0.56
W
4
3
9
2.83
W
8
1
5
10.5
L
Seris
0
2
5
1.25
L
0
6
3
0.25
W
6
1
9
10.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,029
Damage
144,466
144,466
Taken
87,029
42,086
Shielding
25,234
63,700
Healing
55,742
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
32,933
27,897
0
105
23,109
0

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
44,340
32,801
0
6,803
14,195
0

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

W
Makoa
Folcovsky
Makoa
14,311
13,511
0
8,380
26,949
24,934

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 7%. This does not affect most cards and passives.

Level 1

L
Barik
23,379
23,379
0
1,330
57,178
42,086
Veteran

Veteran

Armor

Increase your base maximum Health by 5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 8% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

W
23,182
9,925
15,957
15,359
22,108
300

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

W
30,073
22,142
0
5,365
9,639
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
9,666
8,082
31,247
8,785
14,589
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
8,662
8,505
12,317
8,406
27,248
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
32,560
23,324
0
3,878
14,138
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5%.

Level 1

L
12,389
12,309
0
1,510
22,342
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Damage Done by Role

Damage Taken by Role