Player Matchup

Lex
Lex
BloodLust2222
Lex
Level 431
Champion Stats
272W - 241L
1,584 SR
Queue Stats
849W - 848L
1,513 Elo+
Solo
Fernando
Fernando
ChienMorte
Fernando
Level 127
Champion Stats
5W - 4L
1,524 SR
Queue Stats
492W - 479L
1,588 Elo+
Solo
Raum
Raum
kingbrandon190
Raum
Level 127
Champion Stats
6W - 2L
1,847 SR
Queue Stats
100W - 88L
1,604 Elo+
Solo
Grover
Grover
originofzane
Grover
Level 198
Champion Stats
15W - 27L
1,472 SR
Queue Stats
53W - 58L
1,591 Elo+
Party 2
Rei
Rei
perryphysic
Rei
Level 194
Champion Stats
77W - 92L
1,561 SR
Queue Stats
252W - 245L
1,589 Elo+
Party 2
Team Averages
Level 215
1,598 SR
1,577 Elo+

VS

Team Averages
Level 521
1,612 SR
1,614 Elo+
Vora
Vora
 
Vora
Level 135
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Seris
Seris
Hyugalovesya
Seris
Level 991
Champion Stats
18W - 18L
1,607 SR
Queue Stats
602W - 564L
1,659 Elo+
Party 1
Imani
Imani
InfernalDrogoz
Imani
Level 999
Champion Stats
10W - 14L
1,582 SR
Queue Stats
1,273W - 911L
1,761 Elo+
Party 1
Fernando
Fernando
TheDinoBot
Fernando
Level 45
Champion Stats
9W - 6L
1,751 SR
Queue Stats
127W - 113L
1,646 Elo+
Party 1
Sha Lin
Sha Lin
jacobo1990
Sha Lin
Level 434
Champion Stats
73W - 71L
1,618 SR
Queue Stats
590W - 585L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
18 / 10 / 10
4,254
355
76,955
61,995
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
ChienMorte
Fernando
50
6 / 4 / 13
3,967
331
47,778
98,528
105,782
Last Stand

Last Stand

Shield

Heal for 200 every 1s while Shield is active and you are at or below 40% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
3 / 6 / 8
3,605
300
41,669
142,646
10,073
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Grover
28
8 / 5 / 17
3,568
297
27,413
65,901
4,370
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw will Root and Slow the initial enemy hit and will Chain the Slow effect between nearby enemies up to 3 times.

Level 1

23
8 / 7 / 14
3,477
290
36,393
47,749
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 0.2s.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
 
Vora
52
4 / 11 / 2
1,437
120
37,179
36,360
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge.

Level 1

52
8 / 4 / 9
2,586
216
113,074
43,862
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

52
12 / 8 / 5
2,796
233
111,088
34,336
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Affinity

Affinity

Elemental Shift

Reduce the Cooldown of Elemental Shift by 5s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Fernando
TheDinoBot
Fernando
41
0 / 9 / 15
2,925
244
53,622
88,160
123,249
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 300 every 1s while Shield is active and you are at or below 40% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
jacobo1990
Sha Lin
51
8 / 11 / 10
2,457
205
101,856
27,490
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 12s
Objective Time
5m 14s
105
Kill Participation
73
43
Kills
32
32
Deaths
43
62
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vora
 
Vora
4
11
2
0.45
W
18
10
10
2.3
W
Fernando
ChienMorte
Fernando
6
4
13
3.13
L
8
4
9
3.13
L
12
8
5
1.81
L
Fernando
TheDinoBot
Fernando
0
9
15
0.83
L
Sha Lin
jacobo1990
Sha Lin
8
11
10
1.18
W
3
6
8
1.17
W
Grover
8
5
17
3.3
W
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,208
Damage
416,819
416,819
Taken
230,208
120,225
Shielding
123,249
247,460
Healing
99,294
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
 
Vora
37,179
28,937
0
9,191
36,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

W
76,955
76,955
0
12,215
61,995
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Fernando
ChienMorte
Fernando
47,778
31,928
0
5,425
98,528
105,782

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 16% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

L
113,074
98,658
45,654
25,171
43,862
0
Veteran

Veteran

Armor

Increase your base maximum Health by 10%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

L
111,088
65,301
0
8,143
34,336
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
TheDinoBot
Fernando
53,622
43,047
0
8,536
88,160
123,249

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 8% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

L
Sha Lin
jacobo1990
Sha Lin
101,856
89,734
0
2,599
27,490
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,669
33,872
0
14,472
142,646
10,073
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
27,413
22,540
87,328
39,037
65,901
4,370
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
36,393
32,880
74,196
14,787
47,749
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role