Player Matchup

Seris
Seris
DAVIDPEZONA
Seris
Level 23
Champion Stats
8W - 9L
1,505 SR
Queue Stats
23W - 24L
1,518 Elo+
Solo
Lex
Lex
DarkOscu22
Lex
Level 13
Champion Stats
4W - 2L
1,658 SR
Queue Stats
7W - 3L
1,733 Elo+
Solo
Androxus
Androxus
Kenjipostavsuka
Androxus
Level 8
Champion Stats
0W - 1L
1,313 SR
Queue Stats
2W - 2L
1,566 Elo+
Solo
Ruckus
Ruckus
helotoi
Ruckus
Level 18
Champion Stats
0W - 3L
1,124 SR
Queue Stats
7W - 10L
1,411 Elo+
Solo
Io
Io
piskaenota
Io
Level 11
Champion Stats
1W - 4L
1,402 SR
Queue Stats
6W - 7L
1,266 Elo+
Solo
Team Averages
Level 15
1,400 SR
1,499 Elo+

VS

Team Averages
Level 11
1,619 SR
1,516 Elo+
Barik
Barik
Galex9102
Barik
Level 12
Champion Stats
2W - 0L
1,872 SR
Queue Stats
2W - 0L
1,677 Elo+
Solo
Kinessa
Kinessa
SNHBJUJU44
Kinessa
Level 17
Champion Stats
4W - 1L
1,558 SR
Queue Stats
5W - 1L
1,675 Elo+
Solo
VII
VII
TheRoadToAFK
VII
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,497 Elo+
Solo
Viktor
Viktor
isln
Viktor
Level 10
Champion Stats
5W - 3L
1,666 SR
Queue Stats
7W - 6L
1,232 Elo+
Solo
Lex
Lex
wahranwahran965
Lex
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
2 / 7 / 3
2,715
388
13,075
30,210
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

7
6 / 13 / 3
2,282
326
18,124
34,004
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Androxus
5
1 / 13 / 0
845
121
8,053
30,007
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Cursed Revolver

Cursed Revolver

Weapon

Your Revolver applies an effect that lasts for 2s, dealing damage every 0.15s that increases the longer it remains on the enemy. Maximum damage per hit is 30.

Level 1

Ruckus
helotoi
Ruckus
9
3 / 11 / 4
3,138
448
14,490
57,490
18,396
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

5
1 / 12 / 2
2,582
369
16,226
34,863
200
Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 4.8s.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 300 per second.

Level 1

Team 1 Score

4

VS

Team 2 Score

5

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Galex9102
Barik
8
1 / 0 / 14
3,540
506
12,229
7,490
12,932
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 550 damage.

Level 1

Kinessa
SNHBJUJU44
Kinessa
16
3 / 3 / 10
3,108
444
21,135
10,647
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

15
5 / 5 / 11
2,896
414
13,045
15,305
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
isln
Viktor
3
37 / 1 / 11
4,609
658
109,714
19,862
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

5
10 / 4 / 13
3,470
496
30,451
16,664
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

55s
Objective Time
5m 21s
25
Kill Participation
115
13
Kills
56
56
Deaths
13
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
6
13
3
0.58
W
Barik
Galex9102
Barik
1
0
14
8
L
Androxus
1
13
0
0.08
W
Kinessa
SNHBJUJU44
Kinessa
3
3
10
2.67
W
5
5
11
2.1
L
Ruckus
helotoi
Ruckus
3
11
4
0.45
W
Viktor
isln
Viktor
37
1
11
42.5
L
1
12
2
0.17
W
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,968
Damage
186,574
186,574
Taken
69,968
18,596
Shielding
12,932
38,935
Healing
32,294
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
13,075
11,142
10,156
11,425
30,210
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
18,124
17,623
0
358
34,004
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Barik
Galex9102
Barik
12,229
12,229
0
7,490
7,490
12,932
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
8,053
7,533
0
1,153
30,007
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kinessa
SNHBJUJU44
Kinessa
21,135
21,135
0
4,347
10,647
0
W
13,045
13,045
0
5,057
15,305
0
L
Ruckus
helotoi
Ruckus
14,490
6,626
0
3,537
57,490
18,396
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 8%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
isln
Viktor
109,714
90,859
0
7,983
19,862
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
16,226
14,630
5,923
6,383
34,863
200
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health.

Level 2

W
30,451
28,549
0
7,417
16,664
0

Damage Done by Role

Damage Taken by Role