Player Matchup
VS
Match Stats
Sky-Walker
Armor
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Level 5
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
Celestial Body
Armor
Increase your maximum Health by 250.
Level 5
Full Moon
Lunar Leap
Gain a 100-Health Shield for 3s after activating Lunar Leap.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 8%.
Level 1
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2
The Fear
Trigger Discipline
Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.
Level 4
Night Watch
Trigger Discipline
Generate 8 Ammo when you activate Trigger Discipline.
Level 2
Never Look
Armor
Increase your maximum Health by 200.
Level 4
Red Room
Trigger Discipline
Increase your Movement Speed by 12% while in Automatic fire mode.
Level 3
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 32% of its base value.
Level 4
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.7999999999999998s.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Level 2
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Forever Changed
Increase your maximum Health by 750.
Level 5
Unyielding Advance
Increase Abyssal Fortress' Health by 600
Level 3
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 6%.
Level 3
All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 24%.
Level 2
Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 10%.
Level 2
Abyssal Breach
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
Level 1
Dominant Dome
Increase the radius of your Distortion Field by 8%.
Level 2
Snap To It
Reduce the time it takes to bring up Designated Sights by 30%.
Level 3
Vicious Circle
Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.
Level 2
Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Level 4
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5
Ablative Coating
Poppy Bomb
Heal for 300 for each enemy hit with Poppy Bomb.
Level 3
Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.2s.
Level 2
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.
Level 2
King's Court
Detonate
Heal for 45 for each Sticky Bomb you Detonate.
Level 3
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Restore
Transporter
Heal for 12% of your maximum Health after Teleporting with Transporter.
Level 2
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.
Level 3
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 2.
Level 2
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 100%.
Level 5
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Level 4
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3
Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Fearless Leader
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.