Player Matchup

Fernando
Fernando
Diamond V
Avoidant
Fernando
Diamond V
Level 314
Champion Stats
27W - 24L
1,596 SR
Queue Stats
1,076W - 1,048L
1,644 Elo+
Party 2
Mal'Damba
Mal'Damba
Platinum IV
BySlideQLF
Mal'Damba
Platinum IV
Level 234
Champion Stats
0W - 5L
1,188 SR
Queue Stats
271W - 260L
1,635 Elo+
Party 3
Tyra
Tyra
Diamond IV
DeeDeeMegaDooDoo
Tyra
Diamond IV
Level 256
Champion Stats
128W - 118L
1,626 SR
Queue Stats
1,057W - 1,012L
1,573 Elo+
Party 2
Vatu
Vatu
Diamond IV
DesertV1
Vatu
Diamond IV
Level 213
Champion Stats
34W - 26L
1,670 SR
Queue Stats
408W - 381L
1,674 Elo+
Party 3
Makoa
Makoa
Platinum I
kush19
Makoa
Platinum I
Level 957
Champion Stats
28W - 28L
1,606 SR
Queue Stats
162W - 160L
1,651 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 395
1,537 SR
1,635 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 355
1,637 SR
1,667 Elo+
Seris
Seris
Platinum II
BerrogiZ
Seris
Platinum II
Level 92
Champion Stats
2W - 1L
1,779 SR
Queue Stats
62W - 57L
1,652 Elo+
Party 1
Atlas
Atlas
Diamond I
Dushavah
Atlas
Diamond I
Level 833
Champion Stats
36W - 24L
1,699 SR
Queue Stats
93W - 80L
1,686 Elo+
Solo
Zhin
Zhin
Diamond V
Fãçêlêšš
Zhin
Diamond V
Level 455
Champion Stats
106W - 70L
1,713 SR
Queue Stats
419W - 383L
1,603 Elo+
Solo
Lian
Lian
Diamond IV
NochNochNoch
Lian
Diamond IV
Level 329
Champion Stats
10W - 10L
1,704 SR
Queue Stats
334W - 238L
1,738 Elo+
Solo
Barik
Barik
Diamond V
zxcnegro3000
Barik
Diamond V
Level 64
Champion Stats
3W - 0L
1,288 SR
Queue Stats
73W - 70L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Avoidant
Fernando
59
6 / 10 / 7
3,286
274
68,317
82,439
65,507
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
BySlideQLF
Mal'Damba
49
2 / 8 / 14
3,122
260
23,753
32,630
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
9 / 11 / 8
3,039
253
92,029
48,825
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Vatu
49
5 / 10 / 14
2,846
237
68,573
55,611
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Makoa
kush19
Makoa
60
9 / 10 / 7
3,179
265
58,162
103,190
97,209
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
KhanOctavia
Team 1 Score

2

VS

Team 2 Score

4

Bans
AzaanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
BerrogiZ
Seris
49
1 / 5 / 24
3,639
303
8,206
30,746
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Atlas
Dushavah
Atlas
53
8 / 6 / 17
3,245
270
53,402
107,585
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

52
14 / 5 / 17
3,296
275
89,062
53,315
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

54
17 / 9 / 17
3,893
324
117,869
55,233
0
Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

20
9 / 6 / 11
3,382
282
54,156
63,955
34,647
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 23s
Objective Time
7m 24s
81
Kill Participation
135
31
Kills
49
49
Deaths
31
50
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fernando
Avoidant
Fernando
6
10
7
0.95
W
Seris
BerrogiZ
Seris
1
5
24
2.6
L
Mal'Damba
BySlideQLF
Mal'Damba
2
8
14
1.13
L
9
11
8
1.18
L
Vatu
5
10
14
1.2
W
Atlas
Dushavah
Atlas
8
6
17
2.75
W
14
5
17
4.5
W
17
9
17
2.83
L
Makoa
kush19
Makoa
9
10
7
1.25
W
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,834
Damage
322,695
322,695
Taken
310,834
162,716
Shielding
34,647
147,908
Healing
177,275
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Avoidant
Fernando
68,317
29,706
0
1,781
82,439
65,507

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Seris
BerrogiZ
Seris
8,206
6,881
141,506
19,878
30,746
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
BySlideQLF
Mal'Damba
23,753
12,565
114,946
13,200
32,630
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
92,029
53,498
0
0
48,825
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
68,573
51,771
0
12,868
55,611
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
Dushavah
Atlas
53,402
53,402
0
2,916
107,585
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
89,062
79,434
0
2,732
53,315
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
117,869
116,589
0
2,497
55,233
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Makoa
kush19
Makoa
58,162
54,845
0
5,113
103,190
97,209
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
54,156
54,156
0
7,746
63,955
34,647

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role