Player Matchup

Raum
Raum
JungleGamer799
Raum
Level 38
Champion Stats
19W - 14L
1,648 SR
Queue Stats
25W - 18L
1,565 Elo+
Party 2
Khan
Khan
LovelyTottery
Khan
Level 21
Champion Stats
1W - 1L
1,768 SR
Queue Stats
7W - 7L
1,270 Elo+
Party 2
Kasumi
Kasumi
Rohan00H
Kasumi
Level 43
Champion Stats
3W - 2L
1,550 SR
Queue Stats
22W - 17L
1,554 Elo+
Party 2
ZieZuc
Unknown
Level 29
Champion Stats
2W - 0L
1,707 SR
Queue Stats
33W - 20L
1,667 Elo+
Solo
Seris
Seris
megz-shanks16
Seris
Level 999
Champion Stats
69W - 56L
1,599 SR
Queue Stats
114W - 110L
1,531 Elo+
Solo
Team Averages
Level 226
1,655 SR
1,517 Elo+

VS

Team Averages
Level 379
1,593 SR
1,539 Elo+
Androxus
Androxus
Galaxyov
Androxus
Level 543
Champion Stats
0W - 1L
1,566 SR
Queue Stats
22W - 4L
1,848 Elo+
Party 1
TheYogurtMale
Unknown
Level 433
Champion Stats
0W - 1L
1,675 SR
Queue Stats
30W - 27L
1,478 Elo+
Party 1
Barik
Barik
WhereIsMyIQ
Barik
Level 872
Champion Stats
1W - 2L
1,551 SR
Queue Stats
27W - 24L
1,607 Elo+
Party 1
Jenos
Jenos
Whitefang456740
Jenos
Level 20
Champion Stats
1W - 4L
1,503 SR
Queue Stats
19W - 22L
1,388 Elo+
Solo
Saati
Saati
Wulfenyte
Saati
Level 26
Champion Stats
5W - 4L
1,668 SR
Queue Stats
16W - 23L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
13 / 3 / 5
3,075
615
44,335
90,744
2,500
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

6
2 / 4 / 8
2,440
488
14,549
45,414
23,065
Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Kasumi
Rohan00H
Kasumi
36
11 / 4 / 8
2,808
562
32,497
25,400
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

ZieZuc
Unknown
12
14 / 4 / 6
2,920
584
42,706
27,582
0

Level 1

Level 5

Level 5

Level 1

Level 3

Level 1

59
0 / 5 / 15
2,670
534
10,522
20,889
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

-16

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Galaxyov
Androxus
60
7 / 7 / 4
3,022
604
61,043
32,056
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

58
4 / 10 / 2
2,460
492
40,231
29,795
0

Level 2

Level 2

Level 5

Level 2

Level 4

Level 1

60
6 / 5 / 7
2,970
594
57,953
34,085
39,982
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

14
0 / 9 / 3
2,245
449
17,481
27,525
0
Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
Wulfenyte
Saati
14
3 / 9 / 4
2,580
516
33,321
21,148
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
82
Kill Participation
40
40
Kills
20
20
Deaths
40
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Androxus
Galaxyov
Androxus
7
7
4
1.29
W
13
3
5
5.17
W
2
4
8
1.5
W
Kasumi
Rohan00H
Kasumi
11
4
8
3.75
L
4
10
2
0.5
L
6
5
7
1.9
L
0
9
3
0.17
L
Saati
Wulfenyte
Saati
3
9
4
0.56
W
ZieZuc
Unknown
14
4
6
4.25
W
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,609
Damage
210,029
210,029
Taken
144,609
25,565
Shielding
39,982
96,123
Healing
49,070
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Galaxyov
Androxus
61,043
42,224
0
13,089
32,056
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
44,335
27,974
0
19,766
90,744
2,500
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
14,549
8,999
1,957
11,030
45,414
23,065
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
Rohan00H
Kasumi
32,497
24,949
605
5,594
25,400
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
40,231
34,888
0
962
29,795
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
57,953
57,953
0
10,647
34,085
39,982
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
17,481
15,471
14,803
7,433
27,525
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Wulfenyte
Saati
33,321
17,136
804
1,332
21,148
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
ZieZuc
Unknown
42,706
28,942
0
4,646
27,582
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
10,522
8,352
44,718
7,807
20,889
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role