Player Matchup
VS
Match Stats
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
Embers
Billow
Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.
Level 5
Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1
Infamy
Armor
Increase your maximum Health by 200.
Level 4
Malice
Armor
Increase your Reload Speed by 30%.
Level 3
Perfect Block
Counter
Heal for 200 after using Counter.
Level 2
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Escape Plan
Stealth
Heal for 500 after entering Stealth at or below 65% Health.
Level 5
Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1
Tactical Retreat
Stealth
Increase your Movement Speed by 10% for 2s after entering Stealth.
Level 1
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 100%.
Level 5
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1
Spirited
Armor
Increase your maximum Health by 200
Level 4
Revitalize
Rune of Travel
Heal for 200 after Teleporting to your Rune of Travel.
Level 2
Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4
Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Lorentz Configuration
Weapon
Increase your maximum Ammo by 10%.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 50%.
Level 5
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Team 1 Score
-22
VS
Team 2 Score
4
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3
Making the Cut
Heavy Blade
Heal for 120 for each enemy hit by Heavy Blade.
Level 3
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Level 3
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
Turn The Table
Nade Launcher
Heal for 180 for each enemy hit with Nade Launcher.
Level 3
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Tracker
Hunter's Mark
Increase your Movement Speed by 15% while Hunter's Mark is active.
Level 3
Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 0.5s for each enemy it hits.
Level 1
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Quiver
Weapon
Increase your maximum Ammo by 3.
Level 3
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.
Level 3
Sudden Death
Increase the duration of Curse stacks by 1.7999999999999998s.
Level 3
Soul Siphon
Increase the duration of Body and Soul by 0.30000000000000004s.
Level 3
Betrayal
Reduce the Cooldown of Savage Tear by 1.5s.
Level 3
Moonlit Haunting
Heal for 51 every 0.25s during Body and Soul.
Level 3
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 0.6s.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Level 3
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.