Player Matchup

Rei
Rei
A05672ash
Rei
Level 36
Champion Stats
1W - 2L
1,804 SR
Queue Stats
7W - 9L
1,524 Elo+
Party 2
Ruckus
Ruckus
KittyxTuffyLuv34
Ruckus
Level 44
Champion Stats
1W - 3L
1,458 SR
Queue Stats
11W - 12L
1,463 Elo+
Party 2
Seris
Seris
Lilsnowboarder3
Seris
Level 36
Champion Stats
1W - 2L
1,246 SR
Queue Stats
4W - 10L
1,452 Elo+
Party 2
Dredge
Dredge
NekochrizZmx
Dredge
Level 999
Champion Stats
50W - 67L
1,502 SR
Queue Stats
1,842W - 1,836L
1,525 Elo+
Solo
Vora
Vora
mario22-RJ
Vora
Level 32
Champion Stats
3W - 3L
1,711 SR
Queue Stats
8W - 8L
1,563 Elo+
Party 2
Team Averages
Level 229
1,544 SR
1,505 Elo+

VS

Team Averages
Level 77
1,581 SR
1,354 Elo+
Seris
Seris
SebuDesu
Seris
Level 43
Champion Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,246 Elo+
Party 1
Kasumi
Kasumi
WheresMyTeamMan
Kasumi
Level 97
Champion Stats
20W - 20L
1,560 SR
Queue Stats
134W - 124L
1,488 Elo+
Solo
Octavia
Octavia
Ws6 Blackbird
Octavia
Level 54
Champion Stats
3W - 2L
1,754 SR
Queue Stats
24W - 22L
1,457 Elo+
Solo
Ying
Ying
kleiver_c
Ying
Level 116
Champion Stats
2W - 1L
1,594 SR
Queue Stats
26W - 31L
1,487 Elo+
Solo
Fernando
Fernando
temp-775993
Fernando
Level 75
Champion Stats
2W - 2L
1,500 SR
Queue Stats
18W - 17L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
2 / 6 / 9
2,040
204
10,123
24,571
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

31
2 / 7 / 10
2,231
223
35,734
65,533
38,223
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Level 1

25
0 / 5 / 11
2,224
222
24,870
26,603
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Dredge
59
9 / 6 / 2
2,290
229
56,731
28,196
3,750
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

34
8 / 6 / 5
3,018
302
54,887
53,808
0
Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
SebuDesu
Seris
14
4 / 5 / 12
2,648
265
44,350
37,896
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

22
13 / 6 / 6
2,808
281
44,663
27,917
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Octavia
27
2 / 3 / 7
2,339
234
38,089
21,603
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
59
8 / 3 / 15
2,801
280
45,857
30,193
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
temp-775993
Fernando
55
3 / 4 / 9
2,975
298
25,752
64,736
46,599
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 12s
Objective Time
4m 45s
58
Kill Participation
79
21
Kills
30
30
Deaths
21
37
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
L
2
7
10
1
L
0
5
11
1.1
L
Dredge
9
6
2
1.67
W
Seris
SebuDesu
Seris
4
5
12
2
W
13
6
6
2.67
W
Octavia
2
3
7
1.83
W
Ying
8
3
15
5.17
L
8
6
5
1.75
W
Fernando
temp-775993
Fernando
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,345
Damage
198,711
198,711
Taken
182,345
41,973
Shielding
46,599
106,351
Healing
112,505
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,123
8,823
44,138
10,037
24,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
35,734
26,184
0
4,880
65,533
38,223
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
24,870
20,828
34,877
6,420
26,603
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Dredge
56,731
44,593
0
2,278
28,196
3,750
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
SebuDesu
Seris
44,350
38,307
31,054
16,387
37,896
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
44,663
32,868
0
3,866
27,917
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Octavia
38,089
38,089
0
3,966
21,603
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
45,857
41,361
35,592
17,318
30,193
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
54,887
45,179
0
3,721
53,808
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
temp-775993
Fernando
25,752
10,755
0
4,322
64,736
46,599
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role