Player Matchup

Jenos
Jenos
Gold III
LightDragonART
Jenos
Gold III
Level 962
Champion Stats
11W - 13L
1,486 SR
Queue Stats
328W - 373L
1,425 Elo+
Party 3
Koga
Koga
Silver III
ShadowDragonEBK
Koga
Silver III
Level 87
Champion Stats
13W - 3L
1,500 SR
Queue Stats
214W - 209L
1,360 Elo+
Party 3
Ash
Ash
Bronze II
SnowDragonHelix
Ash
Bronze II
Level 141
Champion Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,332 Elo+
Party 3
Fernando
Fernando
Gold IV
UTPJMO
Fernando
Gold IV
Level 48
Champion Stats
4W - 9L
1,381 SR
Queue Stats
32W - 57L
1,360 Elo+
Solo
Vora
Vora
Silver II
遊戯の神テト
Vora
Silver II
Level 44
Champion Stats
4W - 5L
1,511 SR
Queue Stats
30W - 23L
1,535 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 256
1,476 SR
1,402 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,608 SR
1,440 Elo+
Torvald
Torvald
Silver I
BasedGod300
Torvald
Silver I
Level 56
Champion Stats
9W - 10L
1,773 SR
Queue Stats
186W - 191L
1,460 Elo+
Party 2
Saati
Saati
Silver III
Chefboyardiesel
Saati
Silver III
Level 97
Champion Stats
7W - 9L
1,554 SR
Queue Stats
56W - 53L
1,442 Elo+
Party 1
Barik
Barik
Bronze I
King Deanaling
Barik
Bronze I
Level 86
Champion Stats
16W - 12L
1,566 SR
Queue Stats
39W - 34L
1,324 Elo+
Party 1
Seris
Seris
Gold V
MattTheJanitor
Seris
Gold V
Level 219
Champion Stats
15W - 16L
1,554 SR
Queue Stats
71W - 65L
1,474 Elo+
Party 1
Skye
Skye
Gold V
kaikaijackson
Skye
Gold V
Level 82
Champion Stats
89W - 64L
1,595 SR
Queue Stats
155W - 134L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 5 / 32
4,579
305
25,823
34,455
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
26 / 15 / 9
4,880
325
93,943
62,175
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
8 / 9 / 18
4,523
302
49,639
112,759
72,701
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Fernando
UTPJMO
Fernando
32
6 / 11 / 14
5,502
367
63,138
127,729
65,706
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

21
14 / 12 / 14
4,177
278
75,507
60,097
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
LianZhin
Team 1 Score

4

VS

Team 2 Score

2

Bans
YingViktor
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
BasedGod300
Torvald
40
5 / 9 / 13
4,124
275
50,215
36,796
82,735
Vital Grasp

Vital Grasp

Recharge

Heal for 375 after activating Recharge.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

43
14 / 12 / 16
3,054
204
89,548
36,596
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

45
5 / 16 / 15
3,000
200
53,827
108,924
58,124
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

55
2 / 6 / 21
2,730
182
44,969
47,528
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

43
26 / 14 / 16
4,527
302
158,656
78,206
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 48s
Objective Time
5m 13s
144
Kill Participation
133
57
Kills
52
52
Deaths
57
87
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Torvald
BasedGod300
Torvald
5
9
13
1.28
L
14
12
16
1.83
L
5
16
15
0.78
W
3
5
32
3.8
L
2
6
21
2.08
W
26
15
9
2.03
W
8
9
18
1.89
W
Fernando
UTPJMO
Fernando
6
11
14
1.18
L
26
14
16
2.43
W
14
12
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,050
Damage
397,215
397,215
Taken
308,050
138,407
Shielding
140,859
200,906
Healing
139,879
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
BasedGod300
Torvald
50,215
32,422
0
4,281
36,796
82,735

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
89,548
46,119
209
3,443
36,596
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
53,827
53,827
0
11,886
108,924
58,124
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
25,823
18,945
155,408
20,397
34,455
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
44,969
36,953
63,247
29,728
47,528
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
93,943
81,625
594
1,821
62,175
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

W
49,639
46,439
0
11,435
112,759
72,701

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
UTPJMO
Fernando
63,138
32,043
0
5,452
127,729
65,706

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
158,656
111,762
450
26,635
78,206
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
75,507
60,943
0
5,799
60,097
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role