Player Matchup
VS
Match Stats
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Platemail
Armor
Increase your maximum Health by 150.
Level 1
Excessive Force
Weapon
Increase your maximum Ammo by 9.
Level 3
Into the Breach!
Battle Shout
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Level 2
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Savagery
Pounce
Heal for 350 after using Pounce.
Level 5
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 10%.
Level 1
Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1
Street Cred
Armor
Increase your maximum Health by 200.
Level 4
Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Air Blast
Poppy Bomb
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Level 2
Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1
Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.4s.
Level 4
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3
Blood Mist
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Level 4
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4
Soulfire
Heal for 50 each time one of your Spirit Lures triggers.
Level 1
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
Level 3
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
Fire in the Hole
Frag Grenade
Generate 6 Ammo for each enemy hit with Frag Grenade.
Level 1
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3
Compensator
Iron Sights
Reduce your weapon recoil by 80% while using Iron Sights.
Level 4
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.1s.
Level 1
Future Generations
Chain Heal
After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 4
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Level 3
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 14%.
Level 2
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Level 2
Warrants Out
Combat Slide
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Level 4
Juke Boots
Armor
Increase your maximum Health by 250.
Level 5
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 20%.
Level 2
Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
Elemental Grace
Armor
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Level 3
Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Level 3
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 80%.
Level 4
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 12%.
Level 2
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Hulking Monstrosity
Armor
Increase your maximum Health by 450.
Level 3
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
It Watches
Armor
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Level 2
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.