Player Matchup

Lillith
Lillith
Biggus Dyqus
Lillith
Level 488
Champion Stats
68W - 62L
1,572 SR
Queue Stats
1,805W - 1,806L
1,626 Elo+
Solo
Betty la Bomba
Betty la Bomba
BułkaZKajzerką
Betty la Bomba
Level 199
Champion Stats
16W - 7L
1,656 SR
Queue Stats
245W - 228L
1,622 Elo+
Solo
Maeve
Maeve
EdkaXd
Maeve
Level 999
Champion Stats
70W - 63L
1,673 SR
Queue Stats
802W - 839L
1,662 Elo+
Party 2
Barik
Barik
Nordimer
Barik
Level 592
Champion Stats
57W - 52L
1,612 SR
Queue Stats
495W - 522L
1,616 Elo+
Party 2
Buck
Buck
cptroufion
Buck
Level 201
Champion Stats
8W - 4L
1,882 SR
Queue Stats
246W - 151L
1,683 Elo+
Solo
Team Averages
Level 496
1,679 SR
1,642 Elo+

VS

Team Averages
Level 164
1,660 SR
1,615 Elo+
Fernando
Fernando
Kxke
Fernando
Level 69
Champion Stats
9W - 6L
1,623 SR
Queue Stats
14W - 12L
1,647 Elo+
Party 1
Jenos
Jenos
PaixAmourFlop
Jenos
Level 173
Champion Stats
92W - 102L
1,603 SR
Queue Stats
427W - 438L
1,614 Elo+
Solo
Lex
Lex
Rotrex08
Lex
Level 122
Champion Stats
1W - 0L
1,676 SR
Queue Stats
65W - 66L
1,535 Elo+
Solo
Pip
Pip
mecoxiz
Pip
Level 60
Champion Stats
2W - 2L
1,729 SR
Queue Stats
14W - 12L
1,647 Elo+
Party 1
Talus
Talus
Печeнь
Talus
Level 398
Champion Stats
117W - 92L
1,667 SR
Queue Stats
393W - 388L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Biggus Dyqus
Lillith
59
7 / 20 / 19
5,375
234
110,246
87,276
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Level 1

Betty la Bomba
BułkaZKajzerką
Betty la Bomba
59
6 / 23 / 16
4,953
215
122,996
72,137
0
Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Level 1

Maeve
EdkaXd
Maeve
58
12 / 22 / 19
5,718
249
98,038
86,194
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Level 1

Barik
Nordimer
Barik
55
2 / 24 / 16
5,498
239
77,686
161,583
99,399
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
31 / 23 / 7
6,765
294
127,267
99,469
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Kxke
Fernando
29
26 / 9 / 37
6,725
292
150,144
243,824
156,327
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

38
13 / 9 / 61
5,171
225
45,332
63,715
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

38
43 / 11 / 37
7,376
321
131,309
86,350
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Restock

Restock

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Pip
38
3 / 11 / 44
4,711
205
54,120
55,120
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

39
27 / 18 / 27
5,250
228
125,754
87,224
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 8s
Objective Time
9m 26s
135
Kill Participation
318
58
Kills
112
112
Deaths
58
77
Assists
206
Player
Kills
Deaths
Assists
KDA
L
Lillith
Biggus Dyqus
Lillith
7
20
19
0.83
L
Betty la Bomba
BułkaZKajzerką
Betty la Bomba
6
23
16
0.61
L
Maeve
EdkaXd
Maeve
12
22
19
0.98
W
Fernando
Kxke
Fernando
26
9
37
4.94
L
Barik
Nordimer
Barik
2
24
16
0.42
W
13
9
61
4.83
W
43
11
37
5.59
L
31
23
7
1.5
W
Pip
3
11
44
2.27
W
27
18
27
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

536,233
Damage
506,659
506,659
Taken
536,233
99,399
Shielding
156,327
161,331
Healing
361,647
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Biggus Dyqus
Lillith
110,246
39,455
101,467
836
87,276
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Betty la Bomba
BułkaZKajzerką
Betty la Bomba
122,996
65,621
0
3,004
72,137
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
EdkaXd
Maeve
98,038
94,768
0
17,546
86,194
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Fernando
Kxke
Fernando
150,144
80,112
0
13,664
243,824
156,327

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Barik
Nordimer
Barik
77,686
77,686
0
8,755
161,583
99,399
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
45,332
15,909
118,972
18,688
63,715
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
131,309
122,192
5,512
6,079
86,350
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
127,267
112,999
0
29,723
99,469
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Pip
54,120
49,597
158,835
17,464
55,120
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
125,754
118,213
0
22,433
87,224
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role