Player Matchup

Willo
Willo
D Black Chef
Willo
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,452 Elo+
Solo
Vora
Vora
DaviGamer8264
Vora
Level 26
Champion Stats
2W - 1L
1,704 SR
Queue Stats
24W - 31L
1,443 Elo+
Solo
Grohk
Grohk
Hermit27
Grohk
Level 19
Champion Stats
7W - 6L
1,472 SR
Queue Stats
11W - 10L
1,702 Elo+
Solo
Lian
Lian
MBA__502
Lian
Level 1
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Koga
Koga
ice_bili
Koga
Level 43
Champion Stats
12W - 14L
1,727 SR
Queue Stats
57W - 75L
1,391 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,498 Elo+

VS

Team Averages
Level 27
1,581 SR
1,479 Elo+
Maeve
Maeve
JIxyfallout
Maeve
Level 13
Champion Stats
2W - 0L
1,552 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Viktor
Viktor
Mouton66624
Viktor
Level 17
Champion Stats
4W - 0L
1,704 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Fernando
Fernando
gausfh
Fernando
Level 21
Champion Stats
6W - 4L
1,416 SR
Queue Stats
11W - 16L
1,337 Elo+
Solo
Ying
Ying
srkhshv
Ying
Level 11
Champion Stats
14W - 8L
1,716 SR
Queue Stats
55W - 51L
1,554 Elo+
Solo
Seris
Seris
xsmiffandwessonx
Seris
Level 72
Champion Stats
38W - 23L
1,518 SR
Queue Stats
108W - 97L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
0 / 5 / 6
2,500
500
37,959
22,748
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

22
3 / 9 / 3
2,397
479
30,940
25,087
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grohk
Hermit27
Grohk
10
3 / 8 / 2
2,355
471
18,522
25,750
2,489
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Lian
1
2 / 9 / 3
2,360
472
15,236
24,183
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Koga
34
2 / 9 / 1
2,553
511
17,887
21,053
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

-26

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
19 / 1 / 8
2,988
598
44,012
17,507
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Viktor
25
7 / 3 / 9
2,350
470
20,558
26,345
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
gausfh
Fernando
25
5 / 2 / 10
2,315
463
13,867
41,556
17,379
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Ying
srkhshv
Ying
6
5 / 1 / 20
2,545
509
23,223
17,959
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

30
4 / 3 / 17
2,485
497
17,161
17,177
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
25
Kill Participation
104
10
Kills
40
40
Deaths
10
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
3
9
3
0.5
L
Grohk
Hermit27
Grohk
3
8
2
0.5
W
19
1
8
23
L
Lian
2
9
3
0.39
W
Viktor
7
3
9
3.83
W
Fernando
gausfh
Fernando
5
2
10
5
L
Koga
2
9
1
0.28
W
Ying
srkhshv
Ying
5
1
20
15
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,544
Damage
118,821
118,821
Taken
120,544
2,489
Shielding
17,379
28,780
Healing
86,347
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,959
24,499
716
2,764
22,748
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
30,940
21,615
0
4,424
25,087
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Grohk
Hermit27
Grohk
18,522
14,088
10,919
6,951
25,750
2,489

Level 1

W
44,012
40,935
0
1,328
17,507
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
15,236
15,236
300
1,134
24,183
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
20,558
15,976
0
5,844
26,345
0
W
Fernando
gausfh
Fernando
13,867
9,101
0
2,255
41,556
17,379
L
Koga
17,887
17,041
0
1,572
21,053
0
W
Ying
srkhshv
Ying
23,223
18,384
28,010
10,621
17,959
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
17,161
14,883
31,832
6,457
17,177
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role