Player Matchup

Makoa
Makoa
Diamond II
BarnyTheDrogo
Makoa
Diamond II
Level 907
Champion Stats
54W - 39L
1,740 SR
Queue Stats
560W - 495L
1,638 Elo+
Solo
Torvald
Torvald
Platinum IV
DamageTorvald
Torvald
Platinum IV
Level 190
Champion Stats
4W - 1L
1,937 SR
Queue Stats
16W - 8L
1,678 Elo+
Party 1
Tyra
Tyra
Diamond V
LordDasPlays
Tyra
Diamond V
Level 999
Champion Stats
85W - 88L
1,590 SR
Queue Stats
1,477W - 1,397L
1,567 Elo+
Solo
Rei
Rei
Platinum V
SUNSKRUPTDJANGO
Rei
Platinum V
Level 933
Champion Stats
10W - 11L
1,686 SR
Queue Stats
116W - 111L
1,540 Elo+
Solo
Seris
Seris
Platinum IV
SaltyChronqx
Seris
Platinum IV
Level 80
Champion Stats
3W - 0L
1,840 SR
Queue Stats
16W - 7L
1,678 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 622
1,759 SR
1,620 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 589
1,663 SR
1,592 Elo+
Kasumi
Kasumi
Platinum I
Flubberdoodles2
Kasumi
Platinum I
Level 54
Champion Stats
37W - 29L
1,688 SR
Queue Stats
52W - 42L
1,642 Elo+
Solo
Tiberius
Tiberius
Platinum II
PanConChonda
Tiberius
Platinum II
Level 585
Champion Stats
92W - 85L
1,593 SR
Queue Stats
350W - 289L
1,589 Elo+
Solo
Io
Io
Gold I
i-RubyTheCherry
Io
Gold I
Level 999
Champion Stats
1W - 6L
1,808 SR
Queue Stats
156W - 133L
1,546 Elo+
Solo
Terminus
Terminus
Diamond V
vIsoDontLose
Terminus
Diamond V
Level 310
Champion Stats
15W - 16L
1,607 SR
Queue Stats
964W - 925L
1,609 Elo+
Solo
Fernando
Fernando
Diamond V
Ðøçîš
Fernando
Diamond V
Level 999
Champion Stats
10W - 11L
1,620 SR
Queue Stats
309W - 296L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
15 / 3 / 8
3,535
321
54,462
85,343
52,288
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Torvald
58
5 / 3 / 16
3,386
308
35,407
24,598
74,677
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Infusion

Infusion

Nullify

Heal for 200 after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

60
6 / 7 / 9
2,952
268
53,941
44,251
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
3 / 4 / 20
3,155
287
25,164
27,509
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

39
3 / 1 / 13
2,927
266
60,739
44,713
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bans
WilloKoga
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
4 / 9 / 5
1,821
166
52,850
42,402
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Tiberius
PanConChonda
Tiberius
53
4 / 8 / 6
2,307
210
85,127
49,023
1,020
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

57
1 / 3 / 6
1,915
174
17,630
17,193
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Terminus
vIsoDontLose
Terminus
57
3 / 4 / 2
1,552
141
26,283
44,225
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
Ðøçîš
Fernando
58
6 / 7 / 5
2,435
221
44,524
76,870
58,031
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 32s
Objective Time
1m 52s
98
Kill Participation
42
32
Kills
18
18
Deaths
31
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
15
3
8
6.33
W
Torvald
5
3
16
4.33
L
4
9
5
0.72
W
6
7
9
1.5
L
Tiberius
PanConChonda
Tiberius
4
8
6
0.88
W
3
4
20
3.25
W
3
1
13
9.5
L
1
3
6
1.33
L
Terminus
vIsoDontLose
Terminus
3
4
2
1
L
Fernando
Ðøçîš
Fernando
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,713
Damage
226,414
226,414
Taken
229,713
126,965
Shielding
59,051
151,388
Healing
126,151
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
54,462
51,091
0
7,944
85,343
52,288
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Torvald
35,407
24,163
3,981
1,388
24,598
74,677
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
52,850
39,362
0
10,982
42,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
53,941
27,901
0
2,581
44,251
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Tiberius
PanConChonda
Tiberius
85,127
56,557
0
10,201
49,023
1,020
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
25,164
16,661
77,865
12,531
27,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
60,739
50,784
27,645
17,453
44,713
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
17,630
16,586
77,914
10,446
17,193
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Terminus
vIsoDontLose
Terminus
26,283
24,863
0
12,434
44,225
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
Ðøçîš
Fernando
44,524
24,751
0
4,174
76,870
58,031
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role