Player Matchup

Zhin
Zhin
DeadGod45
Zhin
Level 192
Champion Stats
100W - 14L
1,857 SR
Queue Stats
669W - 270L
1,961 Elo+
Party 1
Fernando
Fernando
Káriz
Fernando
Level 653
Champion Stats
18W - 5L
1,920 SR
Queue Stats
310W - 174L
1,812 Elo+
Party 1
Grohk
Grohk
smalIlkid
Grohk
Level 584
Champion Stats
4W - 1L
1,637 SR
Queue Stats
1,350W - 379L
2,028 Elo+
Party 1
Imani
Imani
whiteknightatem
Imani
Level 186
Champion Stats
43W - 29L
1,671 SR
Queue Stats
455W - 434L
1,574 Elo+
Solo
Jenos
Jenos
Šeravìe
Jenos
Level 999
Champion Stats
792W - 355L
1,829 SR
Queue Stats
1,781W - 682L
1,933 Elo+
Party 1
Team Averages
Level 523
1,783 SR
1,862 Elo+

VS

Team Averages
Level 328
1,585 SR
1,573 Elo+
Evie
Evie
CraftyyAU
Evie
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Dredge
Dredge
IamTiberius
Dredge
Level 315
Champion Stats
0W - 1L
1,500 SR
Queue Stats
234W - 202L
1,582 Elo+
Solo
Pip
Pip
Jayketh
Pip
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
Jetizko
Atlas
Level 999
Champion Stats
21W - 19L
1,658 SR
Queue Stats
1,224W - 1,277L
1,585 Elo+
Solo
Koga
Koga
ozmozus
Koga
Level 275
Champion Stats
143W - 63L
1,765 SR
Queue Stats
173W - 82L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
55
28 / 5 / 9
3,432
381
79,232
33,752
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
Káriz
Fernando
60
10 / 1 / 21
2,947
327
61,338
64,503
32,159
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grohk
smalIlkid
Grohk
54
8 / 3 / 15
2,740
304
34,314
43,834
450
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

45
4 / 5 / 6
1,972
219
12,429
17,582
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Jenos
Šeravìe
Jenos
49
2 / 3 / 28
3,196
355
11,439
12,752
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
15
2 / 12 / 2
1,083
120
15,130
25,107
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Dredge
57
7 / 6 / 2
1,786
198
39,592
22,266
2,562
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Pip
18
3 / 13 / 6
861
96
30,618
39,335
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Atlas
Jetizko
Atlas
55
2 / 10 / 1
1,199
133
33,342
79,150
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Koga
ozmozus
Koga
31
3 / 11 / 8
821
91
53,741
32,894
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 50s
Objective Time
1m 8s
131
Kill Participation
36
52
Kills
17
17
Deaths
52
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Evie
2
12
2
0.25
W
Zhin
28
5
9
6.5
L
Dredge
7
6
2
1.33
L
Pip
3
13
6
0.46
L
Atlas
Jetizko
Atlas
2
10
1
0.25
W
Fernando
Káriz
Fernando
10
1
21
20.5
L
Koga
ozmozus
Koga
3
11
8
0.64
W
Grohk
smalIlkid
Grohk
8
3
15
5.17
W
4
5
6
1.4
W
Jenos
Šeravìe
Jenos
2
3
28
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,752
Damage
172,423
172,423
Taken
198,752
32,609
Shielding
2,562
131,866
Healing
37,563
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Evie
15,130
12,890
0
3,095
25,107
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
79,232
70,525
0
3,038
33,752
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
39,592
28,675
0
7,099
22,266
2,562
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Pip
30,618
27,711
4,493
8,240
39,335
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
Jetizko
Atlas
33,342
33,342
0
10,039
79,150
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Káriz
Fernando
61,338
31,345
0
14,008
64,503
32,159
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Koga
ozmozus
Koga
53,741
47,891
0
4,597
32,894
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grohk
smalIlkid
Grohk
34,314
25,416
29,588
26,022
43,834
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
12,429
7,324
0
332
17,582
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Jenos
Šeravìe
Jenos
11,439
10,179
54,750
4,128
12,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role