Player Matchup

Lian
Lian
Gold II
HAHAHALOLOLOL
Lian
Gold II
Level 90
Champion Stats
7W - 11L
1,631 SR
Queue Stats
172W - 155L
1,608 Elo+
Party 2
Fernando
Fernando
Gold V
SH3HAB
Fernando
Gold V
Level 148
Champion Stats
6W - 3L
1,803 SR
Queue Stats
51W - 47L
1,482 Elo+
Solo
Zhin
Zhin
Gold II
choppysticky
Zhin
Gold II
Level 999
Champion Stats
26W - 15L
1,670 SR
Queue Stats
169W - 168L
1,530 Elo+
Party 2
Evie
Evie
Gold V
marwelobot
Evie
Gold V
Level 229
Champion Stats
4W - 2L
1,794 SR
Queue Stats
10W - 7L
1,545 Elo+
Solo
Corvus
Corvus
Platinum II
staZis26
Corvus
Platinum II
Level 112
Champion Stats
29W - 16L
1,644 SR
Queue Stats
199W - 200L
1,634 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 316
1,708 SR
1,560 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,658 SR
1,468 Elo+
Grover
Grover
Gold I
Agreeableend
Grover
Gold I
Level 130
Champion Stats
3W - 2L
1,633 SR
Queue Stats
65W - 48L
1,551 Elo+
Party 1
Koga
Koga
Gold III
BenMessi
Koga
Gold III
Level 47
Champion Stats
1W - 1L
1,705 SR
Queue Stats
9W - 11L
1,372 Elo+
Solo
Barik
Barik
Silver I
NinjaSilva
Barik
Silver I
Level 82
Champion Stats
2W - 1L
1,366 SR
Queue Stats
25W - 18L
1,334 Elo+
Solo
Ruckus
Ruckus
Gold I
Whippedkhan
Ruckus
Gold I
Level 123
Champion Stats
4W - 0L
1,902 SR
Queue Stats
71W - 57L
1,545 Elo+
Party 1
Vora
Vora
Platinum II
ВозмездиеХаарта
Vora
Platinum II
Level 106
Champion Stats
2W - 1L
1,681 SR
Queue Stats
408W - 379L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
18 / 6 / 15
3,777
270
112,177
47,463
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
SH3HAB
Fernando
49
1 / 13 / 11
3,126
223
40,743
109,296
125,577
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
23 / 10 / 14
4,035
288
118,580
82,658
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

49
13 / 13 / 24
3,425
245
69,603
47,325
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Corvus
staZis26
Corvus
40
1 / 8 / 34
4,133
295
24,415
30,544
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
WilloKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
Sha LinTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
58
5 / 11 / 29
4,508
322
34,408
65,661
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 16% for 2s after using Vine.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
21
8 / 14 / 13
3,526
252
54,215
51,524
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
43
10 / 8 / 17
4,385
313
85,655
81,171
75,110
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ruckus
59
14 / 11 / 20
4,514
322
61,815
91,946
34,447
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

22
13 / 12 / 19
4,515
323
81,193
75,216
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
9m 30s
154
Kill Participation
148
56
Kills
50
50
Deaths
56
98
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Grover
5
11
29
1.77
W
Koga
8
14
13
1.04
L
18
6
15
4.25
W
Barik
10
8
17
2.31
L
Fernando
SH3HAB
Fernando
1
13
11
0.5
W
Ruckus
14
11
20
2.18
L
23
10
14
3
L
13
13
24
1.92
L
Corvus
staZis26
Corvus
1
8
34
2.25
W
13
12
19
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

365,518
Damage
317,286
317,286
Taken
365,518
125,577
Shielding
109,557
157,568
Healing
196,144
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
34,408
28,487
122,279
39,721
65,661
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Koga
54,215
46,802
0
3,479
51,524
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
112,177
98,903
1,369
5,869
47,463
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
85,655
85,655
0
14,312
81,171
75,110

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
SH3HAB
Fernando
40,743
22,208
0
14,338
109,296
125,577
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
61,815
46,325
0
6,188
91,946
34,447
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
118,580
94,434
0
575
82,658
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
69,603
60,401
2,820
9,881
47,325
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Corvus
staZis26
Corvus
24,415
15,111
115,550
7,166
30,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

W
81,193
59,295
0
10,165
75,216
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role