Player Matchup

Octavia
Octavia
Accridz
Octavia
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Vivian
Vivian
Ih8peanuts3235
Vivian
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,435 Elo+
Party 1
Ying
Ying
RedSans69
Ying
Level 27
Champion Stats
6W - 8L
1,457 SR
Queue Stats
8W - 12L
1,489 Elo+
Party 1
Viktor
Viktor
Shake SR388
Viktor
Level 17
Champion Stats
6W - 11L
1,274 SR
Queue Stats
55W - 62L
1,296 Elo+
Solo
Khan
Khan
ThatOneGamer169
Khan
Level 11
Champion Stats
4W - 3L
1,661 SR
Queue Stats
7W - 10L
1,604 Elo+
Party 1
Team Averages
Level 16
1,478 SR
1,465 Elo+

VS

Team Averages
Level 23
1,532 SR
1,515 Elo+
Androxus
Androxus
Billjoy
Androxus
Level 29
Champion Stats
3W - 2L
1,619 SR
Queue Stats
40W - 39L
1,465 Elo+
Solo
Fernando
Fernando
Brandmaner
Fernando
Level 18
Champion Stats
3W - 0L
1,747 SR
Queue Stats
35W - 26L
1,553 Elo+
Party 2
Seris
Seris
CheddarBALLS8411
Seris
Level 14
Champion Stats
7W - 4L
1,653 SR
Queue Stats
39W - 40L
1,547 Elo+
Party 2
Imani
Imani
MontevioM
Imani
Level 28
Champion Stats
9W - 12L
1,452 SR
Queue Stats
32W - 32L
1,461 Elo+
Solo
Inara
Inara
Mrklayboi150
Inara
Level 28
Champion Stats
1W - 2L
1,188 SR
Queue Stats
64W - 69L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Accridz
Octavia
21
7 / 9 / 11
2,946
196
61,675
51,683
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

5
5 / 16 / 13
2,760
184
59,441
49,445
14,917
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Ying
21
8 / 11 / 18
3,310
221
65,481
55,606
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
2
13 / 9 / 13
3,675
245
108,344
48,069
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

5
4 / 14 / 8
3,203
214
34,158
93,861
76,464
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Billjoy
Androxus
16
10 / 8 / 15
3,489
233
64,737
42,554
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 20% of the damage Absorbed by Reversal.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Fernando
Brandmaner
Fernando
16
9 / 7 / 23
4,622
308
39,864
92,728
115,615
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

7
4 / 7 / 24
4,133
276
34,578
50,826
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Imani
MontevioM
Imani
20
31 / 10 / 7
4,912
327
119,063
52,262
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 25% Mana every 1s while using FrostFire Glide.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

37
5 / 5 / 17
4,204
280
40,422
90,729
38,303
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 59s
Objective Time
14m 54s
100
Kill Participation
145
37
Kills
59
59
Deaths
37
63
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Octavia
Accridz
Octavia
7
9
11
1.39
W
Androxus
Billjoy
Androxus
10
8
15
2.19
W
Fernando
Brandmaner
Fernando
9
7
23
2.93
W
4
7
24
2.29
L
5
16
13
0.72
W
Imani
MontevioM
Imani
31
10
7
3.45
W
5
5
17
2.7
L
Ying
8
11
18
1.55
L
Viktor
13
9
13
2.17
L
4
14
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,099
Damage
298,664
298,664
Taken
329,099
91,381
Shielding
153,918
107,372
Healing
182,463
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Accridz
Octavia
61,675
57,835
909
12,631
51,683
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
Billjoy
Androxus
64,737
42,767
1,020
11,508
42,554
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
Fernando
Brandmaner
Fernando
39,864
30,600
1,824
7,622
92,728
115,615
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
34,578
27,694
109,007
31,609
50,826
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
59,441
58,091
0
2,182
49,445
14,917
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Imani
MontevioM
Imani
119,063
95,113
0
2,646
52,262
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
40,422
32,726
0
17,227
90,729
38,303
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Ying
65,481
45,581
39,992
27,797
55,606
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
108,344
52,465
0
17,704
48,069
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,158
21,474
426
5,731
93,861
76,464
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role