Player Matchup

Fernando
Fernando
Mouradelmatador
Fernando
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,221 Elo+
Solo
Seris
Seris
TrufadeVeirut
Seris
Level 15
Champion Stats
8W - 8L
1,497 SR
Queue Stats
17W - 18L
1,482 Elo+
Party 3
VII
VII
VilVenusBilis
VII
Level 16
Champion Stats
0W - 3L
1,500 SR
Queue Stats
18W - 17L
1,523 Elo+
Party 3
Strix
Strix
mohcinegaming12
Strix
Level 25
Champion Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,342 Elo+
Solo
Jenos
Jenos
nghtmareking
Jenos
Level 17
Champion Stats
1W - 4L
1,265 SR
Queue Stats
34W - 27L
1,624 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,439 Elo+

VS

Team Averages
Level 19
1,497 SR
1,513 Elo+
Barik
Barik
FemboyFeuqi
Barik
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Bomb King
Bomb King
Hurtarino
Bomb King
Level 6
Champion Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Jonson0000001
Betty la Bomba
Level 28
Champion Stats
15W - 15L
1,688 SR
Queue Stats
64W - 71L
1,551 Elo+
Solo
Maeve
Maeve
MANOOLETE69
Maeve
Level 18
Champion Stats
2W - 3L
1,500 SR
Queue Stats
19W - 13L
1,512 Elo+
Party 1
Jenos
Jenos
jaquine2012
Jenos
Level 14
Champion Stats
2W - 2L
1,298 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
11
2 / 15 / 4
3,452
216
13,280
142,405
211,879
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

2
5 / 8 / 18
3,242
203
58,346
85,385
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

20
24 / 11 / 6
4,271
267
77,086
72,745
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

17
1 / 18 / 2
1,384
87
20,899
66,819
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

9
11 / 6 / 20
3,837
240
57,933
38,403
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
9 / 7 / 25
4,017
251
71,446
81,697
61,302
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
Hurtarino
Bomb King
5
6 / 10 / 14
3,025
189
53,395
37,898
0
King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 300 for each enemy hit with Poppy Bomb.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Betty la Bomba
Jonson0000001
Betty la Bomba
14
25 / 7 / 15
6,266
392
155,101
37,133
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

Level 1

9
14 / 15 / 11
3,570
223
86,763
47,784
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

4
4 / 4 / 21
3,011
188
39,052
23,032
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 32s
Objective Time
9m 24s
93
Kill Participation
144
43
Kills
58
58
Deaths
43
50
Assists
86
Player
Kills
Deaths
Assists
KDA
W
9
7
25
3.07
W
Bomb King
Hurtarino
Bomb King
6
10
14
1.3
W
Betty la Bomba
Jonson0000001
Betty la Bomba
25
7
15
4.64
W
14
15
11
1.3
L
Fernando
2
15
4
0.27
L
5
8
18
1.75
L
24
11
6
2.45
W
4
4
21
3.63
L
1
18
2
0.11
L
11
6
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,544
Damage
405,757
405,757
Taken
227,544
211,879
Shielding
61,302
222,419
Healing
111,798
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
71,446
71,266
0
20,789
81,697
61,302
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Bomb King
Hurtarino
Bomb King
53,395
42,056
0
9,266
37,898
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Betty la Bomba
Jonson0000001
Betty la Bomba
155,101
68,804
0
7,090
37,133
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
86,763
81,683
1,544
9,964
47,784
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Level 1

L
Fernando
13,280
12,880
0
2,932
142,405
211,879

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
58,346
47,716
55,204
26,493
85,385
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
77,086
75,441
0
531
72,745
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
39,052
34,804
53,241
9,904
23,032
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,899
19,907
0
1,755
66,819
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
57,933
37,560
122,502
13,002
38,403
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role