Player Matchup

Moji
Moji
Alces
Moji
Level 573
Champion Stats
1W - 3L
1,611 SR
Queue Stats
13W - 16L
1,566 Elo+
Solo
Makoa
Makoa
CamySama
Makoa
Level 219
Champion Stats
8W - 9L
1,590 SR
Queue Stats
158W - 157L
1,617 Elo+
Solo
Vatu
Vatu
Shaaaaaark
Vatu
Level 95
Champion Stats
23W - 14L
1,365 SR
Queue Stats
169W - 134L
1,590 Elo+
Solo
Koga
Koga
THEROCKWHITE
Koga
Level 393
Champion Stats
24W - 22L
1,617 SR
Queue Stats
141W - 165L
1,551 Elo+
Solo
Lian
Lian
ammoory334
Lian
Level 102
Champion Stats
1W - 0L
1,458 SR
Queue Stats
57W - 64L
1,655 Elo+
Solo
Team Averages
Level 276
1,528 SR
1,596 Elo+

VS

Team Averages
Level 274
1,674 SR
1,616 Elo+
Evie
Evie
Bxrlos07
Evie
Level 230
Champion Stats
3W - 4L
1,664 SR
Queue Stats
64W - 52L
1,631 Elo+
Solo
DuckNuckem
Unknown
Level 86
Champion Stats
5W - 9L
1,577 SR
Queue Stats
24W - 16L
1,652 Elo+
Solo
Maeve
Maeve
MinusC
Maeve
Level 396
Champion Stats
6W - 4L
1,623 SR
Queue Stats
23W - 28L
1,664 Elo+
Solo
Rei
Rei
SexyTurtle75
Rei
Level 150
Champion Stats
4W - 3L
1,735 SR
Queue Stats
32W - 34L
1,581 Elo+
Solo
Torvald
Torvald
xShesmu
Torvald
Level 506
Champion Stats
2W - 1L
1,771 SR
Queue Stats
165W - 154L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Alces
Moji
59
2 / 4 / 15
4,055
579
7,887
22,574
23,592

Level 1

Level 1

Level 4

Level 4

Level 5

Level 1

Makoa
CamySama
Makoa
60
7 / 4 / 9
4,145
592
20,571
37,603
41,031
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

45
9 / 3 / 12
3,750
536
26,102
26,480
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

54
14 / 5 / 5
4,032
576
41,997
25,283
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

39
13 / 6 / 15
3,879
554
60,240
30,317
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
49
3 / 8 / 8
3,313
473
31,800
28,256
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

DuckNuckem
Unknown
51
10 / 8 / 2
3,651
522
47,155
35,214
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Maeve
MinusC
Maeve
57
1 / 13 / 1
3,538
505
18,944
36,251
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

44
1 / 8 / 11
3,465
495
13,862
27,320
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Torvald
xShesmu
Torvald
60
7 / 8 / 9
4,170
596
30,496
29,756
65,026
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 54s
Objective Time
4m 59s
101
Kill Participation
53
45
Kills
22
22
Deaths
45
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Moji
Alces
Moji
2
4
15
2.38
L
Evie
3
8
8
0.88
W
Makoa
CamySama
Makoa
7
4
9
2.88
L
DuckNuckem
Unknown
10
8
2
1.38
L
Maeve
MinusC
Maeve
1
13
1
0.12
L
1
8
11
0.81
W
9
3
12
5
W
14
5
5
3.3
W
13
6
15
3.42
L
Torvald
xShesmu
Torvald
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,797
Damage
142,257
142,257
Taken
156,797
64,623
Shielding
65,026
72,640
Healing
57,671
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
Alces
Moji
7,887
7,887
40,377
10,558
22,574
23,592
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Evie
31,800
26,783
0
5,243
28,256
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Makoa
CamySama
Makoa
20,571
20,371
0
5,270
37,603
41,031
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
DuckNuckem
Unknown
47,155
37,304
0
2,862
35,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Maeve
MinusC
Maeve
18,944
18,640
0
1,267
36,251
0

Level 2

Level 2

Level 1

L
13,862
13,472
35,335
10,675
27,320
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
26,102
17,443
0
12,538
26,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
41,997
37,941
0
3,605
25,283
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
60,240
59,264
0
292
30,317
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Torvald
xShesmu
Torvald
30,496
24,382
2,199
90
29,756
65,026
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role