Player Matchup

Grover
Grover
NOISEbluehue
Grover
Level 44
Champion Stats
9W - 6L
1,640 SR
Queue Stats
130W - 122L
1,576 Elo+
Party 2
Tiberius
Tiberius
SlipperySlimy
Tiberius
Level 73
Champion Stats
22W - 18L
1,644 SR
Queue Stats
282W - 280L
1,527 Elo+
Solo
Koga
Koga
SponsoredByWinz
Koga
Level 512
Champion Stats
67W - 64L
1,590 SR
Queue Stats
1,445W - 1,477L
1,518 Elo+
Solo
Fernando
Fernando
ssweaty nut
Fernando
Level 108
Champion Stats
0W - 2L
1,310 SR
Queue Stats
368W - 327L
1,579 Elo+
Party 2
Octavia
Octavia
unnamed_map1
Octavia
Level 217
Champion Stats
105W - 123L
1,537 SR
Queue Stats
1,229W - 1,200L
1,540 Elo+
Solo
Team Averages
Level 191
1,544 SR
1,548 Elo+

VS

Team Averages
Level 437
1,622 SR
1,539 Elo+
Terminus
Terminus
BiGHAMMER694758
Terminus
Level 58
Champion Stats
3W - 0L
1,826 SR
Queue Stats
59W - 55L
1,508 Elo+
Party 1
Ying
Ying
hewtoqal
Ying
Level 999
Champion Stats
207W - 204L
1,578 SR
Queue Stats
1,868W - 1,847L
1,575 Elo+
Solo
Willo
Willo
redkoala365
Willo
Level 68
Champion Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,500 Elo+
Solo
Lian
Lian
santavida99
Lian
Level 999
Champion Stats
11W - 12L
1,583 SR
Queue Stats
90W - 93L
1,603 Elo+
Solo
Rei
Rei
whitejodie
Rei
Level 59
Champion Stats
45W - 29L
1,623 SR
Queue Stats
81W - 80L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
23
0 / 11 / 37
4,598
307
48,254
66,491
3,482
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tiberius
SlipperySlimy
Tiberius
29
11 / 11 / 16
4,214
281
105,038
39,381
3,630
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
15 / 10 / 14
4,429
295
76,819
49,040
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Level 1

Fernando
ssweaty nut
Fernando
55
8 / 10 / 17
4,544
303
67,604
110,387
121,798
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Octavia
unnamed_map1
Octavia
36
16 / 10 / 14
6,380
425
103,208
49,752
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
19
10 / 8 / 12
4,596
306
52,689
165,535
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ying
60
2 / 2 / 34
3,988
266
37,094
22,223
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

43
13 / 13 / 13
4,203
280
86,940
58,471
0
Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

60
23 / 13 / 15
4,958
331
115,114
81,965
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

36
4 / 10 / 22
4,730
315
23,214
72,729
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 40s
Objective Time
11m 36s
148
Kill Participation
148
50
Kills
52
52
Deaths
46
98
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Terminus
10
8
12
2
L
Grover
0
11
37
1.68
L
Tiberius
SlipperySlimy
Tiberius
11
11
16
1.73
L
15
10
14
2.2
W
Ying
2
2
34
9.5
W
13
13
13
1.5
W
23
13
15
2.35
L
Fernando
ssweaty nut
Fernando
8
10
17
1.65
L
Octavia
unnamed_map1
Octavia
16
10
14
2.3
W
4
10
22
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

400,923
Damage
315,051
315,051
Taken
400,923
128,910
Shielding
0
164,091
Healing
256,688
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
52,689
29,158
0
16,565
165,535
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
48,254
44,503
98,435
39,518
66,491
3,482
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
SlipperySlimy
Tiberius
105,038
75,349
2,276
3,359
39,381
3,630

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

L
76,819
70,180
0
9,526
49,040
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
37,094
29,594
84,422
9,035
22,223
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
86,940
71,793
30
2,219
58,471
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
115,114
108,532
0
0
81,965
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Fernando
ssweaty nut
Fernando
67,604
36,014
0
1,386
110,387
121,798
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
unnamed_map1
Octavia
103,208
83,632
5,068
4,523
49,752
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
23,214
22,250
112,675
31,742
72,729
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role