Player Matchup

Atlas
Atlas
FireMage34
Atlas
Level 127
Champion Stats
7W - 10L
1,612 SR
Queue Stats
131W - 129L
1,535 Elo+
Party 3
Vatu
Vatu
apcMax
Vatu
Level 394
Champion Stats
5W - 4L
1,500 SR
Queue Stats
183W - 175L
1,360 Elo+
Party 2
Pip
Pip
arcGleb
Pip
Level 335
Champion Stats
3W - 4L
1,500 SR
Queue Stats
316W - 306L
1,419 Elo+
Party 2
Vivian
Vivian
lightingM79
Vivian
Level 118
Champion Stats
3W - 4L
1,677 SR
Queue Stats
112W - 106L
1,526 Elo+
Party 3
Octavia
Octavia
strawberrylaser
Octavia
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
104W - 91L
1,561 Elo+
Solo
Team Averages
Level 204
1,558 SR
1,480 Elo+

VS

Team Averages
Level 106
1,523 SR
1,535 Elo+
Lex
Lex
BroZ_37
Lex
Level 199
Champion Stats
50W - 61L
1,571 SR
Queue Stats
516W - 537L
1,562 Elo+
Solo
Ying
Ying
LamentoNi
Ying
Level 103
Champion Stats
71W - 49L
1,572 SR
Queue Stats
81W - 69L
1,487 Elo+
Party 1
Kasumi
Kasumi
LostUrLost
Kasumi
Level 35
Champion Stats
2W - 0L
1,500 SR
Queue Stats
80W - 69L
1,469 Elo+
Party 1
Atlas
Atlas
martinis69
Atlas
Level 133
Champion Stats
17W - 10L
1,666 SR
Queue Stats
110W - 117L
1,585 Elo+
Party 4
Strix
Strix
roki4
Strix
Level 61
Champion Stats
9W - 22L
1,306 SR
Queue Stats
140W - 135L
1,572 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
45
5 / 11 / 2
3,103
222
54,140
115,158
7,860
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vatu
apcMax
Vatu
51
5 / 17 / 4
3,069
219
53,761
51,808
534
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Pip
47
1 / 13 / 4
2,584
185
20,312
44,074
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Vivian
45
2 / 13 / 3
2,580
184
74,586
56,349
21,829
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 1.6s.

Level 2

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

20
0 / 12 / 4
1,370
98
42,999
39,320
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
43
30 / 5 / 14
4,775
341
93,074
61,462
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Ying
44
8 / 3 / 38
4,333
310
62,440
31,385
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kasumi
LostUrLost
Kasumi
15
9 / 1 / 12
3,069
219
35,368
20,214
0
Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Atlas
56
11 / 2 / 24
4,279
306
63,165
110,202
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Strix
roki4
Strix
35
8 / 3 / 18
3,058
218
52,662
22,535
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
11m 48s
30
Kill Participation
172
13
Kills
66
66
Deaths
14
17
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Lex
30
5
14
7.4
L
Atlas
5
11
2
0.55
W
Ying
8
3
38
9
W
Kasumi
LostUrLost
Kasumi
9
1
12
15
L
Vatu
apcMax
Vatu
5
17
4
0.41
L
Pip
1
13
4
0.23
L
Vivian
2
13
3
0.27
W
Atlas
11
2
24
11.5
W
Strix
roki4
Strix
8
3
18
5.67
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,798
Damage
306,709
306,709
Taken
245,798
30,223
Shielding
0
119,309
Healing
166,488
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lex
93,074
87,700
0
10,286
61,462
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Atlas
54,140
54,140
0
3,413
115,158
7,860
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ying
62,440
41,140
110,313
25,540
31,385
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
LostUrLost
Kasumi
35,368
25,928
0
7,101
20,214
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vatu
apcMax
Vatu
53,761
39,188
0
5,658
51,808
534
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Pip
20,312
18,684
85,780
13,813
44,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Vivian
74,586
62,126
0
5,843
56,349
21,829
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Atlas
63,165
63,165
0
9,810
110,202
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Strix
roki4
Strix
52,662
51,427
1,892
1,546
22,535
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
42,999
39,499
774
4,028
39,320
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role