Player Matchup

Dredge
Dredge
Gold V
AGuilherme22
Dredge
Gold V
Level 115
Champion Stats
28W - 17L
1,634 SR
Queue Stats
104W - 94L
1,530 Elo+
Solo
Barik
Barik
Bronze I
AGéminis
Barik
Bronze I
Level 200
Champion Stats
1W - 4L
1,479 SR
Queue Stats
3W - 7L
1,419 Elo+
Solo
Ying
Ying
Gold V
Seodly
Ying
Gold V
Level 274
Champion Stats
43W - 33L
1,608 SR
Queue Stats
217W - 229L
1,473 Elo+
Party 1
Seris
Seris
Platinum II
XxAnandaxX
Seris
Platinum II
Level 58
Champion Stats
1W - 6L
1,610 SR
Queue Stats
136W - 115L
1,566 Elo+
Party 1
Androxus
Androxus
Silver III
m3g4tron762
Androxus
Silver III
Level 86
Champion Stats
0W - 2L
1,475 SR
Queue Stats
36W - 37L
1,453 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,561 SR
1,488 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 365
1,585 SR
1,476 Elo+
Imani
Imani
Bronze IV
Alferionn
Imani
Bronze IV
Level 999
Champion Stats
6W - 8L
1,738 SR
Queue Stats
35W - 29L
1,276 Elo+
Solo
Fernando
Fernando
Qualifying
Duzk
Fernando
Qualifying
Level 113
Champion Stats
1W - 2L
1,431 SR
Queue Stats
4W - 5L
1,692 Elo+
Solo
Inara
Inara
Silver V
LordRaph4el
Inara
Silver V
Level 110
Champion Stats
7W - 6L
1,625 SR
Queue Stats
34W - 40L
1,481 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Gold V
x-Sr-Bart-x
Betty la Bomba
Gold V
Level 401
Champion Stats
30W - 37L
1,558 SR
Queue Stats
390W - 389L
1,401 Elo+
Solo
Grover
Grover
Platinum IV
ygorx-black
Grover
Platinum IV
Level 204
Champion Stats
12W - 10L
1,573 SR
Queue Stats
177W - 161L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
57
7 / 13 / 5
2,270
189
53,419
54,646
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Barik
AGéminis
Barik
54
3 / 6 / 4
2,414
201
49,348
88,024
86,203
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
Seodly
Ying
59
5 / 6 / 8
2,364
197
78,044
40,915
0
Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Seris
32
0 / 6 / 6
1,923
160
18,166
38,430
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Androxus
m3g4tron762
Androxus
41
5 / 14 / 4
2,123
177
57,228
51,484
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Bans
Bomb KingTyra
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Alferionn
Imani
58
19 / 4 / 4
3,521
293
78,176
28,218
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
Duzk
Fernando
50
3 / 5 / 14
3,721
310
41,025
85,936
115,717
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
5 / 2 / 19
3,816
318
48,063
61,747
16,438
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Betty la Bomba
x-Sr-Bart-x
Betty la Bomba
57
13 / 8 / 6
3,263
272
64,710
39,946
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

Level 1

Grover
59
5 / 1 / 25
3,791
316
41,525
40,358
3,320
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 21s
Objective Time
9m 12s
47
Kill Participation
113
20
Kills
45
45
Deaths
20
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Dredge
7
13
5
0.73
L
Barik
AGéminis
Barik
3
6
4
0.83
W
Imani
Alferionn
Imani
19
4
4
5.25
W
Fernando
Duzk
Fernando
3
5
14
2
W
5
2
19
7.25
L
Ying
Seodly
Ying
5
6
8
1.5
L
Seris
0
6
6
0.5
L
Androxus
m3g4tron762
Androxus
5
14
4
0.5
W
Betty la Bomba
x-Sr-Bart-x
Betty la Bomba
13
8
6
2
W
Grover
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,205
Damage
273,499
273,499
Taken
256,205
86,203
Shielding
135,475
153,020
Healing
180,647
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
53,419
38,260
0
6,718
54,646
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
AGéminis
Barik
49,348
49,348
0
1,667
88,024
86,203
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
Alferionn
Imani
78,176
42,700
0
6,735
28,218
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Duzk
Fernando
41,025
28,973
0
6,911
85,936
115,717
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Level 1

W
48,063
41,223
0
10,258
61,747
16,438
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
Seodly
Ying
78,044
59,743
34,638
19,275
40,915
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Seris
18,166
13,856
74,292
12,624
38,430
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
m3g4tron762
Androxus
57,228
43,499
0
3,806
51,484
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Betty la Bomba
x-Sr-Bart-x
Betty la Bomba
64,710
32,782
0
3,659
39,946
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grover
41,525
35,225
116,293
36,791
40,358
3,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role