Player Matchup

VII
VII
Bullnaza14
VII
Level 28
Champion Stats
5W - 0L
1,662 SR
Queue Stats
65W - 40L
1,566 Elo+
Solo
Viktor
Viktor
J3RK STOR3
Viktor
Level 213
Champion Stats
16W - 6L
1,670 SR
Queue Stats
63W - 35L
1,648 Elo+
Solo
Lian
Lian
XENgiooo
Lian
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,802 Elo+
Solo
Vora
Vora
ZDr0gad1ctoZ
Vora
Level 15
Champion Stats
1W - 1L
1,288 SR
Queue Stats
5W - 5L
1,278 Elo+
Solo
Ying
Ying
o 4T7 o
Ying
Level 108
Champion Stats
5W - 3L
1,628 SR
Queue Stats
24W - 23L
1,509 Elo+
Solo
Team Averages
Level 78
1,550 SR
1,561 Elo+

VS

Team Averages
Level 27
1,548 SR
1,605 Elo+
Khan
Khan
AskedPencil3649
Khan
Level 11
Champion Stats
2W - 1L
1,582 SR
Queue Stats
3W - 2L
1,620 Elo+
Solo
Viktor
Viktor
PROGAMER3000170
Viktor
Level 33
Champion Stats
1W - 1L
1,658 SR
Queue Stats
12W - 14L
1,469 Elo+
Solo
Seris
Seris
Strychneign
Seris
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,446 Elo+
Solo
Imani
Imani
jMoolaa
Imani
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,651 Elo+
Solo
Tiberius
Tiberius
k3vo2
Tiberius
Level 32
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
13 / 5 / 7
2,738
548
42,013
17,817
1,050
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
J3RK STOR3
Viktor
49
11 / 2 / 6
2,670
534
39,721
17,030
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Lian
30
6 / 4 / 5
2,330
466
18,049
16,766
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

21
7 / 3 / 9
2,417
483
16,786
13,206
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
o 4T7 o
Ying
49
3 / 0 / 13
2,795
559
7,796
3,733
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

-22

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
0 / 6 / 1
2,120
424
8,933
32,065
25,558
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

38
9 / 9 / 0
2,710
542
29,819
33,376
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

23
0 / 7 / 0
1,920
384
0
15,594
0
Imani
jMoolaa
Imani
16
4 / 8 / 0
2,270
454
23,625
19,175
300
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Tiberius
k3vo2
Tiberius
29
1 / 10 / 2
1,630
326
6,175
24,155
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
80
Kill Participation
17
40
Kills
14
14
Deaths
40
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
13
5
7
3.3
W
Viktor
J3RK STOR3
Viktor
11
2
6
7
L
9
9
0
1
L
0
7
0
0
W
Lian
6
4
5
2.13
W
7
3
9
3.83
L
Imani
jMoolaa
Imani
4
8
0
0.5
L
Tiberius
k3vo2
Tiberius
1
10
2
0.2
W
Ying
o 4T7 o
Ying
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,365
Damage
68,552
68,552
Taken
124,365
1,050
Shielding
25,858
36,778
Healing
16,682
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,933
8,933
0
3,039
32,065
25,558
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
42,013
40,113
0
1,842
17,817
1,050
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Viktor
J3RK STOR3
Viktor
39,721
28,375
0
492
17,030
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
29,819
22,831
0
9,719
33,376
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
0
0
0
194
15,594
0
W
Lian
18,049
16,449
0
1,394
16,766
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,786
12,246
0
3,276
13,206
0
L
Imani
jMoolaa
Imani
23,625
11,808
0
1,575
19,175
300

Level 1

Level 1

L
Tiberius
k3vo2
Tiberius
6,175
1,775
0
2,155
24,155
0
W
Ying
o 4T7 o
Ying
7,796
6,146
26,039
3,735
3,733
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role