Player Matchup

Terminus
Terminus
MinaLi007
Terminus
Level 82
Champion Stats
3W - 2L
1,286 SR
Queue Stats
138W - 108L
1,596 Elo+
Solo
Moji
Moji
Sheiily
Moji
Level 189
Champion Stats
5W - 2L
1,834 SR
Queue Stats
823W - 806L
1,585 Elo+
Solo
Inara
Inara
TheBLODE
Inara
Level 999
Champion Stats
322W - 288L
1,548 SR
Queue Stats
1,315W - 1,305L
1,573 Elo+
Solo
Dredge
Dredge
awawawlol
Dredge
Level 27
Champion Stats
10W - 1L
1,899 SR
Queue Stats
54W - 50L
1,570 Elo+
Party 1
Saati
Saati
syuka65
Saati
Level 65
Champion Stats
220W - 130L
1,613 SR
Queue Stats
243W - 162L
1,627 Elo+
Party 1
Team Averages
Level 272
1,636 SR
1,590 Elo+

VS

Team Averages
Level 570
1,673 SR
1,623 Elo+
BodaciousT4984
Unknown
Level 500
Champion Stats
95W - 98L
1,542 SR
Queue Stats
568W - 580L
1,532 Elo+
Solo
Fernando
Fernando
MarkTremonti
Fernando
Level 999
Champion Stats
219W - 164L
1,635 SR
Queue Stats
1,371W - 1,399L
1,565 Elo+
Solo
Lex
Lex
Mr-Ep-Lord
Lex
Level 148
Champion Stats
20W - 15L
1,716 SR
Queue Stats
279W - 287L
1,574 Elo+
Solo
Lian
Lian
NoneThePirate
Lian
Level 938
Champion Stats
7W - 8L
1,640 SR
Queue Stats
491W - 468L
1,625 Elo+
Solo
Moji
Moji
Érrant
Moji
Level 263
Champion Stats
4W - 1L
1,834 SR
Queue Stats
101W - 48L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
MinaLi007
Terminus
41
14 / 8 / 8
4,039
252
76,133
119,752
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Moji
Sheiily
Moji
53
3 / 3 / 28
4,604
288
22,965
44,236
59,417

Level 4

Level 4

Level 1

Level 5

Level 1

Level 1

Inara
TheBLODE
Inara
55
8 / 13 / 14
3,967
248
55,980
97,803
35,462
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
awawawlol
Dredge
17
8 / 11 / 14
3,774
236
95,986
57,120
6,196
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Saati
syuka65
Saati
21
23 / 13 / 12
4,758
297
140,540
60,995
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 14 / 20
3,401
213
75,189
68,835
0

Level 5

Level 3

Level 2

Level 2

Level 3

Level 1

Fernando
MarkTremonti
Fernando
52
10 / 6 / 21
4,193
262
99,181
142,579
76,036
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

46
12 / 12 / 19
5,914
370
79,585
67,834
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

59
9 / 18 / 11
3,133
196
73,223
56,170
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Moji
Érrant
Moji
54
11 / 8 / 20
4,479
280
52,728
56,186
60,268

Level 4

Level 5

Level 1

Level 4

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 6s
Objective Time
6m 35s
132
Kill Participation
142
56
Kills
51
48
Deaths
58
76
Assists
91
Player
Kills
Deaths
Assists
KDA
L
9
14
20
1.36
L
Fernando
MarkTremonti
Fernando
10
6
21
3.42
W
Terminus
MinaLi007
Terminus
14
8
8
2.25
L
12
12
19
1.79
L
9
18
11
0.81
W
Moji
Sheiily
Moji
3
3
28
5.67
W
Inara
TheBLODE
Inara
8
13
14
1.15
W
Dredge
awawawlol
Dredge
8
11
14
1.36
W
Saati
syuka65
Saati
23
13
12
2.23
L
Moji
Érrant
Moji
11
8
20
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

391,604
Damage
379,906
379,906
Taken
391,604
101,075
Shielding
136,304
225,368
Healing
226,192
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
75,189
47,201
1,080
8,239
68,835
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Fernando
MarkTremonti
Fernando
99,181
51,273
0
11,778
142,579
76,036

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Terminus
MinaLi007
Terminus
76,133
61,339
0
12,997
119,752
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
79,585
71,757
0
2,600
67,834
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
73,223
68,798
0
4,016
56,170
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Moji
Sheiily
Moji
22,965
22,965
171,159
33,336
44,236
59,417
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Inara
TheBLODE
Inara
55,980
45,381
0
3,070
97,803
35,462

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
awawawlol
Dredge
95,986
79,250
0
1,652
57,120
6,196
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
syuka65
Saati
140,540
117,818
0
3,154
60,995
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Moji
Érrant
Moji
52,728
52,728
164,020
34,459
56,186
60,268
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role