Player Matchup

Vora
Vora
Devaneios
Vora
Level 36
Champion Stats
4W - 2L
1,658 SR
Queue Stats
35W - 34L
1,507 Elo+
Party 2
Octavia
Octavia
Hiiruka
Octavia
Level 43
Champion Stats
2W - 4L
1,500 SR
Queue Stats
47W - 48L
1,500 Elo+
Party 1
Koga
Koga
HiruzenSK
Koga
Level 58
Champion Stats
3W - 1L
1,500 SR
Queue Stats
68W - 71L
1,479 Elo+
Party 1
Skye
Skye
Jean_Marques12
Skye
Level 47
Champion Stats
36W - 30L
1,584 SR
Queue Stats
46W - 51L
1,540 Elo+
Party 2
Seris
Seris
TomBarboza
Seris
Level 300
Champion Stats
13W - 11L
1,520 SR
Queue Stats
576W - 542L
1,438 Elo+
Solo
Team Averages
Level 97
1,553 SR
1,493 Elo+

VS

Team Averages
Level 219
1,568 SR
1,435 Elo+
Tyra
Tyra
Andyjeff27
Tyra
Level 12
Champion Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,477 Elo+
Solo
Ruckus
Ruckus
Kuroi06
Ruckus
Level 17
Champion Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,201 Elo+
Solo
Fernando
Fernando
OhPeroWiwi
Fernando
Level 12
Champion Stats
16W - 11L
1,604 SR
Queue Stats
42W - 39L
1,416 Elo+
Solo
Furia
Furia
RCC_Raccuby
Furia
Level 53
Champion Stats
3W - 4L
1,643 SR
Queue Stats
117W - 121L
1,569 Elo+
Solo
Evie
Evie
joaojuniorb
Evie
Level 999
Champion Stats
74W - 83L
1,595 SR
Queue Stats
855W - 840L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
26
17 / 10 / 16
4,003
267
75,158
42,719
3,393
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Octavia
Hiiruka
Octavia
33
9 / 14 / 11
3,176
212
61,848
49,297
36,225
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Koga
35
16 / 11 / 17
4,064
271
86,498
54,818
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

29
16 / 11 / 24
4,189
279
107,413
57,553
4,798
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Seris
60
5 / 10 / 20
3,497
233
26,982
56,978
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
6 / 17 / 11
2,838
189
50,513
57,985
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ruckus
Kuroi06
Ruckus
21
3 / 14 / 17
2,809
187
34,982
93,979
36,371
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Fernando
OhPeroWiwi
Fernando
7
7 / 14 / 13
3,680
245
26,213
118,872
136,190
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

38
7 / 13 / 14
3,238
216
46,245
48,891
2,520
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

54
33 / 5 / 7
4,778
319
103,412
38,172
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 29s
Objective Time
5m 56s
151
Kill Participation
118
63
Kills
56
56
Deaths
63
88
Assists
62
Player
Kills
Deaths
Assists
KDA
L
6
17
11
0.68
W
Vora
17
10
16
2.5
W
Octavia
Hiiruka
Octavia
9
14
11
1.04
W
Koga
16
11
17
2.23
W
16
11
24
2.55
L
Ruckus
Kuroi06
Ruckus
3
14
17
0.82
L
Fernando
OhPeroWiwi
Fernando
7
14
13
0.96
L
7
13
14
1.08
W
Seris
5
10
20
1.5
L
33
5
7
7.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

357,899
Damage
261,365
261,365
Taken
357,899
44,416
Shielding
175,081
122,288
Healing
134,760
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
50,513
30,559
0
2,253
57,985
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
75,158
60,692
60
13,988
42,719
3,393

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Octavia
Hiiruka
Octavia
61,848
59,168
1,022
4,730
49,297
36,225
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Koga
86,498
74,123
0
3,114
54,818
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

W
107,413
69,140
0
13,965
57,553
4,798
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Ruckus
Kuroi06
Ruckus
34,982
23,333
0
10,083
93,979
36,371

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
OhPeroWiwi
Fernando
26,213
16,521
0
3,068
118,872
136,190

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
46,245
31,618
78,978
17,434
48,891
2,520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
26,982
20,982
52,854
32,555
56,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
103,412
94,922
1,701
21,243
38,172
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role