Player Matchup

Vora
Vora
Kronads
Vora
Level 300
Champion Stats
24W - 15L
1,657 SR
Queue Stats
1,688W - 1,731L
1,477 Elo+
Solo
Moji
Moji
elkakorican
Moji
Level 263
Champion Stats
0W - 1L
1,309 SR
Queue Stats
38W - 30L
1,574 Elo+
Solo
Androxus
Androxus
grypexx
Androxus
Level 44
Champion Stats
39W - 37L
1,528 SR
Queue Stats
43W - 50L
1,474 Elo+
Solo
Saati
Saati
hyukx
Saati
Level 174
Champion Stats
4W - 9L
1,380 SR
Queue Stats
378W - 393L
1,536 Elo+
Party 2
Fernando
Fernando
yukvhjv
Fernando
Level 269
Champion Stats
20W - 19L
1,630 SR
Queue Stats
883W - 898L
1,561 Elo+
Party 2
Team Averages
Level 210
1,501 SR
1,524 Elo+

VS

Team Averages
Level 241
1,412 SR
1,507 Elo+
Rei
Rei
M4lachi1000
Rei
Level 46
Champion Stats
3W - 1L
1,580 SR
Queue Stats
28W - 21L
1,647 Elo+
Solo
Kasumi
Kasumi
Q2smoovDANT
Kasumi
Level 42
Champion Stats
3W - 3L
1,457 SR
Queue Stats
80W - 80L
1,455 Elo+
Party 1
Terminus
Terminus
RaidWaves
Terminus
Level 49
Champion Stats
2W - 1L
1,261 SR
Queue Stats
35W - 24L
1,540 Elo+
Party 1
SloppieJoe
Unknown
Level 71
Champion Stats
47W - 37L
1,274 SR
Queue Stats
290W - 277L
1,495 Elo+
Solo
Viktor
Viktor
telostedgecko71
Viktor
Level 999
Champion Stats
15W - 17L
1,486 SR
Queue Stats
33W - 46L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Kronads
Vora
59
10 / 8 / 10
2,724
227
64,941
32,137
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
1 / 11 / 14
1,368
114
20,644
38,507
21,934

Level 5

Level 1

Level 4

Level 1

Level 4

Level 1

Androxus
grypexx
Androxus
18
6 / 11 / 10
2,507
209
47,403
35,399
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 4.8s.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Saati
hyukx
Saati
52
3 / 8 / 7
2,062
172
36,998
26,115
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
yukvhjv
Fernando
58
16 / 13 / 7
3,513
293
63,698
122,521
53,917
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
5 / 9 / 21
3,360
280
25,701
43,114
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kasumi
42
7 / 7 / 14
2,707
226
52,977
29,404
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Terminus
RaidWaves
Terminus
37
9 / 4 / 12
3,406
284
55,057
80,850
4,350
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

SloppieJoe
Unknown
34
20 / 6 / 7
3,389
282
65,938
39,337
0

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

57
10 / 8 / 10
2,889
241
55,006
40,979
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 26s
Objective Time
7m 35s
84
Kill Participation
115
36
Kills
51
51
Deaths
34
48
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Vora
Kronads
Vora
10
8
10
1.88
W
5
9
21
1.72
W
Kasumi
7
7
14
2
W
Terminus
RaidWaves
Terminus
9
4
12
3.75
W
SloppieJoe
Unknown
20
6
7
3.92
L
1
11
14
0.73
L
Androxus
grypexx
Androxus
6
11
10
1
L
Saati
hyukx
Saati
3
8
7
0.81
W
10
8
10
1.88
L
Fernando
yukvhjv
Fernando
16
13
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,684
Damage
254,679
254,679
Taken
233,684
75,851
Shielding
4,350
94,732
Healing
141,112
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Kronads
Vora
64,941
52,442
0
5,679
32,137
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
25,701
22,369
80,136
25,488
43,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
52,977
38,078
0
3,728
29,404
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
RaidWaves
Terminus
55,057
37,229
0
16,761
80,850
4,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
SloppieJoe
Unknown
65,938
54,854
1,190
5,167
39,337
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
20,644
20,644
70,375
10,867
38,507
21,934
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Androxus
grypexx
Androxus
47,403
30,158
780
4,870
35,399
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Saati
hyukx
Saati
36,998
21,463
0
2,161
26,115
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
55,006
43,755
0
8,642
40,979
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
yukvhjv
Fernando
63,698
44,361
0
0
122,521
53,917
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role