Player Matchup

Moji
Moji
Ellanoteama15479
Moji
Level 342
Champion Stats
37W - 41L
1,499 SR
Queue Stats
1,226W - 1,229L
1,510 Elo+
Party 2
Seris
Seris
LingpingPo
Seris
Level 33
Champion Stats
34W - 37L
1,546 SR
Queue Stats
43W - 48L
1,537 Elo+
Solo
Maeve
Maeve
PhungHaiNam
Maeve
Level 40
Champion Stats
1W - 2L
1,536 SR
Queue Stats
6W - 9L
1,426 Elo+
Solo
Willo
Willo
Skyboo9of10
Willo
Level 33
Champion Stats
22W - 17L
1,515 SR
Queue Stats
67W - 67L
1,460 Elo+
Solo
Barik
Barik
lTDSlConnor
Barik
Level 36
Champion Stats
1W - 5L
1,296 SR
Queue Stats
49W - 49L
1,494 Elo+
Party 2
Team Averages
Level 97
1,478 SR
1,486 Elo+

VS

Team Averages
Level 241
1,630 SR
1,572 Elo+
Grover
Grover
InnerGoose
Grover
Level 605
Champion Stats
4W - 4L
1,753 SR
Queue Stats
988W - 952L
1,591 Elo+
Party 1
Seris
Seris
MarzyMalice
Seris
Level 149
Champion Stats
160W - 139L
1,554 SR
Queue Stats
277W - 267L
1,534 Elo+
Party 1
Ying
Ying
Yell0wBeard
Ying
Level 263
Champion Stats
149W - 125L
1,728 SR
Queue Stats
656W - 639L
1,607 Elo+
Party 1
Barik
Barik
monopoda
Barik
Level 14
Champion Stats
2W - 1L
1,541 SR
Queue Stats
5W - 6L
1,509 Elo+
Party 1
Androxus
Androxus
ÐìngÐìngÐìng
Androxus
Level 172
Champion Stats
25W - 22L
1,573 SR
Queue Stats
411W - 317L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 3 / 0
773
155
3,750
11,542
8,115

Level 5

Level 4

Level 4

Level 1

Level 1

Level 1

Seris
5
0 / 7 / 0
835
167
13,679
21,619
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

21
0 / 10 / 0
795
159
3,088
21,193
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

12
0 / 7 / 0
853
171
15,095
16,272
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

24
0 / 3 / 0
811
162
5,918
14,919
11,990
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
InnerGoose
Grover
59
3 / 0 / 9
1,712
342
5,443
4,563
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

56
0 / 0 / 10
1,897
379
1,350
4,467
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

47
3 / 0 / 16
1,971
394
10,196
9,581
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Barik
monopoda
Barik
6
1 / 0 / 11
1,838
368
9,109
13,920
8,459
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
23 / 0 / 6
2,538
508
59,447
8,999
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11s
Objective Time
7m 42s
0
Kill Participation
82
0
Kills
30
30
Deaths
0
0
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Grover
InnerGoose
Grover
3
0
9
7.5
L
Seris
0
7
0
0
W
0
0
10
5
L
0
10
0
0
L
0
7
0
0
W
3
0
16
11
L
0
3
0
0
W
Barik
monopoda
Barik
1
0
11
6.5
W
23
0
6
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
85,545
85,545
Taken
41,530
20,105
Shielding
8,459
13,311
Healing
40,830
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
3,750
3,750
4,406
1,161
11,542
8,115
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
InnerGoose
Grover
5,443
4,993
3,343
1,808
4,563
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
13,679
10,879
1,099
4,606
21,619
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
1,350
1,050
19,816
1,277
4,467
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
3,088
3,088
0
740
21,193
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
15,095
13,332
0
0
16,272
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
10,196
10,096
10,582
3,052
9,581
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
5,918
5,918
0
1,299
14,919
11,990
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
monopoda
Barik
9,109
9,109
0
663
13,920
8,459
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
59,447
45,121
0
289
8,999
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role