Player Matchup

Atlas
Atlas
LayLight
Atlas
Level 42
Champion Stats
4W - 4L
1,562 SR
Queue Stats
21W - 23L
1,536 Elo+
Party 1
Kasumi
Kasumi
M4lachi1000
Kasumi
Level 49
Champion Stats
3W - 4L
1,539 SR
Queue Stats
28W - 21L
1,650 Elo+
Solo
Furia
Furia
MarlomRandom
Furia
Level 406
Champion Stats
35W - 35L
1,522 SR
Queue Stats
204W - 215L
1,456 Elo+
Solo
Ruckus
Ruckus
Nightmare-0909
Ruckus
Level 84
Champion Stats
3W - 3L
1,615 SR
Queue Stats
22W - 23L
1,543 Elo+
Party 1
Dredge
Dredge
ridiculousgasp
Dredge
Level 168
Champion Stats
7W - 1L
1,996 SR
Queue Stats
199W - 185L
1,549 Elo+
Solo
Team Averages
Level 150
1,647 SR
1,547 Elo+

VS

Team Averages
Level 188
1,424 SR
1,511 Elo+
Bomb King
Bomb King
LordWilson03
Bomb King
Level 137
Champion Stats
91W - 70L
1,552 SR
Queue Stats
243W - 239L
1,550 Elo+
Solo
Moji
Moji
Minidestro5001
Moji
Level 48
Champion Stats
1W - 3L
1,215 SR
Queue Stats
72W - 93L
1,465 Elo+
Solo
Lian
Lian
TalyaXx7824
Lian
Level 157
Champion Stats
10W - 7L
1,562 SR
Queue Stats
771W - 770L
1,587 Elo+
Solo
Grohk
Grohk
amiegg
Grohk
Level 478
Champion Stats
7W - 6L
1,545 SR
Queue Stats
42W - 43L
1,498 Elo+
Solo
Raum
Raum
fewwwww3434
Raum
Level 118
Champion Stats
6W - 7L
1,247 SR
Queue Stats
180W - 166L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
LayLight
Atlas
14
9 / 9 / 10
2,866
239
50,737
95,799
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Kasumi
45
5 / 11 / 5
2,069
172
41,937
38,298
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

55
4 / 8 / 16
2,623
219
44,450
31,739
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

41
12 / 7 / 12
2,836
236
60,543
63,554
21,449
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

60
5 / 4 / 6
2,539
212
79,859
25,465
2,376
Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
LordWilson03
Bomb King
29
15 / 10 / 7
3,222
269
67,048
38,826
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

38
5 / 4 / 13
2,768
231
18,924
28,293
15,422

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

54
9 / 9 / 7
2,761
230
59,663
33,446
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Grohk
amiegg
Grohk
57
1 / 10 / 13
2,477
206
45,020
44,191
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

49
9 / 2 / 13
3,556
296
64,200
132,770
19,180
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 49s
Objective Time
6m 13s
84
Kill Participation
92
35
Kills
39
39
Deaths
35
49
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Atlas
LayLight
Atlas
9
9
10
1.56
W
Bomb King
LordWilson03
Bomb King
15
10
7
1.85
L
Kasumi
5
11
5
0.68
L
4
8
16
1.5
W
5
4
13
2.88
L
12
7
12
2.57
W
9
9
7
1.39
W
Grohk
amiegg
Grohk
1
10
13
0.75
W
9
2
13
7.75
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,526
Damage
254,855
254,855
Taken
277,526
23,825
Shielding
34,602
94,838
Healing
114,212
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
LayLight
Atlas
50,737
50,737
0
9,898
95,799
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Bomb King
LordWilson03
Bomb King
67,048
55,567
0
4,733
38,826
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kasumi
41,937
31,021
0
8,500
38,298
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
44,450
24,344
47,299
11,068
31,739
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
18,924
18,924
35,246
13,646
28,293
15,422
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
60,543
48,699
0
6,352
63,554
21,449
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
59,663
58,223
0
5,142
33,446
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Grohk
amiegg
Grohk
45,020
25,945
13,273
13,821
44,191
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
64,200
55,961
0
28,351
132,770
19,180

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
79,859
38,020
0
11,721
25,465
2,376
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role