Player Matchup

Koga
Koga
GetemCaido
Koga
Level 109
Champion Stats
5W - 8L
1,452 SR
Queue Stats
16W - 25L
1,413 Elo+
Solo
Torvald
Torvald
IIR15
Torvald
Level 40
Champion Stats
7W - 7L
1,685 SR
Queue Stats
57W - 60L
1,490 Elo+
Solo
Grohk
Grohk
JoeyHunter
Grohk
Level 237
Champion Stats
33W - 29L
1,547 SR
Queue Stats
165W - 157L
1,503 Elo+
Party 1
Viktor
Viktor
Trini3008
Viktor
Level 134
Champion Stats
0W - 3L
1,458 SR
Queue Stats
76W - 68L
1,548 Elo+
Solo
Raum
Raum
wherebear
Raum
Level 217
Champion Stats
4W - 6L
1,407 SR
Queue Stats
234W - 224L
1,422 Elo+
Party 1
Team Averages
Level 147
1,510 SR
1,475 Elo+

VS

Team Averages
Level 141
1,536 SR
1,480 Elo+
Willo
Willo
Dragons_creed69
Willo
Level 120
Champion Stats
1W - 1L
1,731 SR
Queue Stats
146W - 137L
1,529 Elo+
Solo
Betty la Bomba
Betty la Bomba
GuardianofJail
Betty la Bomba
Level 172
Champion Stats
22W - 17L
1,437 SR
Queue Stats
121W - 111L
1,456 Elo+
Solo
Rei
Rei
UMadCuzUBadd
Rei
Level 126
Champion Stats
61W - 34L
1,645 SR
Queue Stats
366W - 366L
1,537 Elo+
Solo
Fernando
Fernando
killa33son
Fernando
Level 201
Champion Stats
3W - 2L
1,642 SR
Queue Stats
191W - 202L
1,502 Elo+
Solo
Lillith
Lillith
mercurysdreamss
Lillith
Level 88
Champion Stats
7W - 8L
1,226 SR
Queue Stats
16W - 21L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
2 / 9 / 4
1,032
86
37,269
24,339
0
Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Torvald
IIR15
Torvald
35
4 / 7 / 10
3,485
290
79,628
33,222
98,511
Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Grohk
58
1 / 5 / 7
1,857
155
26,952
39,182
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Viktor
Trini3008
Viktor
40
6 / 3 / 1
2,115
176
61,511
47,236
0
Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 50% for 1.5s.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Raum
46
7 / 12 / 8
2,682
224
48,974
147,012
3,700
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
10 / 6 / 13
3,320
277
62,849
43,519
0
Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 20%.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Betty la Bomba
GuardianofJail
Betty la Bomba
59
10 / 3 / 16
3,521
293
81,362
25,581
0
Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 60 for each use of Explosive Personality.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

49
5 / 4 / 16
3,756
313
47,625
43,066
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
killa33son
Fernando
58
7 / 6 / 15
3,987
332
56,571
113,983
41,843
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

33
4 / 1 / 14
3,113
259
42,584
28,185
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 20% for 1.5s after activating Death Wings.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 41s
Objective Time
8m 24s
50
Kill Participation
110
20
Kills
36
36
Deaths
20
30
Assists
74
Player
Kills
Deaths
Assists
KDA
W
10
6
13
2.75
L
2
9
4
0.44
W
Betty la Bomba
GuardianofJail
Betty la Bomba
10
3
16
6
L
Torvald
IIR15
Torvald
4
7
10
1.29
L
Grohk
1
5
7
0.9
L
Viktor
Trini3008
Viktor
6
3
1
2.17
W
5
4
16
3.25
W
Fernando
killa33son
Fernando
7
6
15
2.42
W
4
1
14
11
L
Raum
7
12
8
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,334
Damage
290,991
290,991
Taken
254,334
102,211
Shielding
41,843
118,856
Healing
164,040
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,849
50,842
810
5,676
43,519
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
37,269
34,489
0
6,179
24,339
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Betty la Bomba
GuardianofJail
Betty la Bomba
81,362
43,755
0
6,279
25,581
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Torvald
IIR15
Torvald
79,628
60,916
2,562
1,332
33,222
98,511

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Grohk
26,952
13,767
25,974
24,276
39,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
Trini3008
Viktor
61,511
42,130
0
34,391
47,236
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
47,625
32,862
51,463
22,666
43,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
killa33son
Fernando
56,571
30,733
0
9,390
113,983
41,843

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
42,584
26,884
67,608
148
28,185
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Raum
48,974
42,261
12,095
12,047
147,012
3,700
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role