Player Matchup

Sha Lin
Sha Lin
Krendler
Sha Lin
Level 214
Champion Stats
22W - 16L
1,759 SR
Queue Stats
779W - 774L
1,674 Elo+
Solo
Grover
Grover
Lornettina
Grover
Level 538
Champion Stats
14W - 9L
1,615 SR
Queue Stats
298W - 283L
1,663 Elo+
Party 1
Talus
Talus
Luminata
Talus
Level 453
Champion Stats
16W - 5L
1,726 SR
Queue Stats
310W - 291L
1,671 Elo+
Party 1
Atlas
Atlas
dany3pt
Atlas
Level 763
Champion Stats
43W - 46L
1,634 SR
Queue Stats
523W - 538L
1,685 Elo+
Solo
Dredge
Dredge
ßøssman
Dredge
Level 170
Champion Stats
190W - 141L
1,618 SR
Queue Stats
750W - 747L
1,684 Elo+
Solo
Team Averages
Level 428
1,670 SR
1,675 Elo+

VS

Team Averages
Level 516
1,651 SR
1,662 Elo+
Fernando
Fernando
CaToTher
Fernando
Level 999
Champion Stats
120W - 90L
1,663 SR
Queue Stats
942W - 897L
1,654 Elo+
Party 2
VII
VII
Gauzi
VII
Level 739
Champion Stats
3W - 8L
1,466 SR
Queue Stats
686W - 658L
1,654 Elo+
Party 2
Willo
Willo
PizzaburgerMax
Willo
Level 176
Champion Stats
8W - 6L
1,641 SR
Queue Stats
17W - 11L
1,670 Elo+
Party 3
Ying
Ying
SURÉ
Ying
Level 304
Champion Stats
53W - 51L
1,632 SR
Queue Stats
639W - 661L
1,692 Elo+
Solo
Grover
Grover
blöriflowa
Grover
Level 360
Champion Stats
6W - 2L
1,852 SR
Queue Stats
49W - 38L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Krendler
Sha Lin
55
13 / 9 / 12
3,334
303
57,986
45,480
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Grover
Lornettina
Grover
58
1 / 6 / 30
3,833
348
32,132
49,657
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Talus
Luminata
Talus
57
12 / 7 / 8
3,175
289
58,576
49,544
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Atlas
dany3pt
Atlas
60
6 / 4 / 11
3,256
296
41,742
93,870
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Dredge
ßøssman
Dredge
54
15 / 2 / 10
3,707
337
87,243
39,801
3,304
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CaToTher
Fernando
58
3 / 7 / 6
2,451
223
54,251
92,216
91,054
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

VII
Gauzi
VII
55
5 / 9 / 6
2,014
183
44,934
43,918
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

52
10 / 11 / 7
2,594
236
72,531
46,622
0
Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Fauna

Fauna

Armor

Increase your Movement Speed by 40% when Out of Combat.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ying
SURÉ
Ying
60
6 / 9 / 9
2,400
218
82,635
39,105
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grover
57
4 / 11 / 11
2,436
221
24,001
55,818
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 8s
Objective Time
2m 22s
118
Kill Participation
67
47
Kills
28
28
Deaths
47
71
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fernando
CaToTher
Fernando
3
7
6
0.86
L
VII
Gauzi
VII
5
9
6
0.89
W
Sha Lin
Krendler
Sha Lin
13
9
12
2.11
W
Grover
Lornettina
Grover
1
6
30
2.67
W
Talus
Luminata
Talus
12
7
8
2.29
L
10
11
7
1.23
L
Ying
SURÉ
Ying
6
9
9
1.17
L
Grover
4
11
11
0.86
W
Atlas
dany3pt
Atlas
6
4
11
2.88
W
Dredge
ßøssman
Dredge
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,679
Damage
278,352
278,352
Taken
277,679
3,304
Shielding
91,054
178,899
Healing
146,167
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CaToTher
Fernando
54,251
28,811
0
8,652
92,216
91,054
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
VII
Gauzi
VII
44,934
40,194
0
2,909
43,918
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Sha Lin
Krendler
Sha Lin
57,986
49,237
0
4,629
45,480
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grover
Lornettina
Grover
32,132
25,031
112,725
35,227
49,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Talus
Luminata
Talus
58,576
56,766
0
9,138
49,544
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
72,531
65,961
0
3,437
46,622
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
SURÉ
Ying
82,635
32,119
36,363
8,273
39,105
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Grover
24,001
17,903
63,647
22,886
55,818
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
dany3pt
Atlas
41,742
41,742
0
10,378
93,870
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Dredge
ßøssman
Dredge
87,243
62,460
0
6,802
39,801
3,304
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role