Player Matchup
VS
Match Stats
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
Apex Predator
Armor
Increase your maximum Health by 250.
Level 5
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1
Glyph of Siphoning
Armor
Gain a 200-Health Shield after getting an Elimination.
Level 2
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 4s.
Level 4
Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4
Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Soul Siphon
Increase the duration of Body and Soul by 0.1s.
Level 1
Moonlit Haunting
Heal for 85 every 0.25s during Body and Soul.
Level 5
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Level 1
Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 3s.
Level 5
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Superiority
Armor
Increase your maximum Ammo by 2.
Level 2
Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.
Level 4
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
Divine Right
Grace
Gain 10% Movement Speed for 3s after using Grace.
Level 2
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 60.
Level 4
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 2.4s.
Level 4
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
Charisma
Armor
Increase your maximum Health by 50.
Level 1
Test of Strength
Combat Trance
Heal for 135 every 1s while Combat Trance is active.
Level 3
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Flitter
Flutter
Reduce the Cooldown of Flutter by 2.4s.
Level 4
Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2
Fauna
Armor
Increase your Movement Speed by 8% when Out of Combat.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Infamy
Armor
Increase your maximum Health by 100.
Level 2
Perfect Block
Counter
Heal for 100 after using Counter.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Footwork
Counter
Increase your Movement Speed by 50% for 3s after activating Counter.
Level 5
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.