Player Matchup

Ruckus
Ruckus
AzazelFireAlchem
Ruckus
Level 177
Champion Stats
35W - 51L
1,448 SR
Queue Stats
517W - 505L
1,546 Elo+
Party 1
Vora
Vora
Beetlejuicex466
Vora
Level 97
Champion Stats
10W - 1L
1,772 SR
Queue Stats
75W - 80L
1,443 Elo+
Solo
Willo
Willo
Ikaikanani
Willo
Level 113
Champion Stats
11W - 9L
1,442 SR
Queue Stats
15W - 12L
1,438 Elo+
Solo
Moji
Moji
Lewis7100
Moji
Level 290
Champion Stats
3W - 14L
1,187 SR
Queue Stats
810W - 842L
1,561 Elo+
Party 1
Ying
Ying
ZeroChill2x
Ying
Level 322
Champion Stats
12W - 10L
1,467 SR
Queue Stats
74W - 71L
1,443 Elo+
Solo
Team Averages
Level 200
1,463 SR
1,486 Elo+

VS

Team Averages
Level 143
1,426 SR
1,488 Elo+
Viktor
Viktor
Legolithas
Viktor
Level 73
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,421 Elo+
Solo
Grover
Grover
THEMEATBUNNY
Grover
Level 182
Champion Stats
1W - 1L
1,500 SR
Queue Stats
74W - 55L
1,590 Elo+
Solo
Fernando
Fernando
Third_Eye_Mage
Fernando
Level 78
Champion Stats
0W - 3L
1,194 SR
Queue Stats
85W - 96L
1,452 Elo+
Solo
Lex
Lex
crisonami13
Lex
Level 78
Champion Stats
0W - 3L
1,465 SR
Queue Stats
102W - 102L
1,422 Elo+
Solo
Dredge
Dredge
xX TN Xx YAGAMI
Dredge
Level 302
Champion Stats
131W - 144L
1,470 SR
Queue Stats
1,255W - 1,253L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
15 / 19 / 21
4,749
264
95,389
167,069
44,677
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

42
20 / 22 / 13
4,485
249
86,235
65,171
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Willo
18
15 / 10 / 29
4,384
244
117,596
43,374
0
Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Moji
50
11 / 22 / 19
3,822
212
36,768
79,089
53,826

Level 3

Level 3

Level 2

Level 4

Level 3

Level 1

57
4 / 11 / 29
3,519
196
29,780
46,799
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Legolithas
Viktor
52
18 / 10 / 29
5,038
280
121,360
63,209
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Grover
54
6 / 19 / 28
2,569
143
33,378
71,344
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Fernando
54
9 / 13 / 23
6,183
344
50,792
130,793
172,225
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
29 / 11 / 27
6,346
353
112,778
55,874
0
Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

39
22 / 12 / 12
4,516
251
83,194
44,548
5,850
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 56s
Objective Time
14m 14s
176
Kill Participation
203
65
Kills
84
84
Deaths
65
111
Assists
119
Player
Kills
Deaths
Assists
KDA
W
15
19
21
1.34
W
20
22
13
1.2
W
Willo
15
10
29
2.95
L
Viktor
Legolithas
Viktor
18
10
29
3.25
W
Moji
11
22
19
0.93
L
Grover
6
19
28
1.05
L
Fernando
9
13
23
1.58
W
4
11
29
1.68
L
29
11
27
3.86
L
22
12
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

365,768
Damage
401,502
401,502
Taken
365,768
98,503
Shielding
178,075
154,921
Healing
169,860
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
95,389
67,872
0
18,786
167,069
44,677
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
86,235
65,721
0
7,743
65,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
117,596
48,458
4,398
13,477
43,374
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
Legolithas
Viktor
121,360
91,281
5,017
28,749
63,209
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Moji
36,768
36,768
21,450
7,495
79,089
53,826
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Grover
33,378
28,200
57,845
25,880
71,344
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
50,792
27,818
2,677
30,137
130,793
172,225
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
29,780
29,780
63,064
18,508
46,799
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
112,778
109,178
0
17,040
55,874
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
83,194
70,570
0
2,515
44,548
5,850
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role