Player Matchup

Lex
Lex
FieryNinjaRT
Lex
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo
Ying
Ying
KAGO131
Ying
Level 74
Champion Stats
2W - 0L
1,298 SR
Queue Stats
10W - 3L
1,738 Elo+
Party 1
Zhin
Zhin
LOLBitSUCCs
Zhin
Level 206
Champion Stats
1W - 2L
1,531 SR
Queue Stats
107W - 122L
1,491 Elo+
Solo
Willo
Willo
Mangccio
Willo
Level 40
Champion Stats
8W - 1L
1,693 SR
Queue Stats
145W - 47L
1,693 Elo+
Solo
Ash
Ash
modekaiser
Ash
Level 126
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,402 Elo+
Party 1
Team Averages
Level 91
1,504 SR
1,523 Elo+

VS

Team Averages
Level 88
1,448 SR
1,415 Elo+
Ying
Ying
L0rdPaladins
Ying
Level 167
Champion Stats
6W - 2L
1,530 SR
Queue Stats
23W - 21L
1,556 Elo+
Solo
Strix
Strix
ReconPlayer
Strix
Level 196
Champion Stats
23W - 26L
1,359 SR
Queue Stats
152W - 130L
1,562 Elo+
Solo
Viktor
Viktor
mulukhiyah
Viktor
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Vora
Vora
shorupyo
Vora
Level 63
Champion Stats
0W - 1L
1,350 SR
Queue Stats
5W - 6L
1,223 Elo+
Solo
Maeve
Maeve
slotdarGon123
Maeve
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
5 / 4 / 8
3,046
508
16,834
23,276
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ying
KAGO131
Ying
49
2 / 4 / 12
3,406
568
14,389
20,500
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
7 / 4 / 6
2,877
480
30,372
19,181
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Willo
Mangccio
Willo
31
18 / 1 / 4
3,405
568
49,086
11,155
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

56
4 / 1 / 12
3,705
618
15,850
30,248
34,939
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
2 / 8 / 4
2,841
474
23,307
32,046
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

32
4 / 5 / 1
3,185
531
16,235
12,953
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Viktor
mulukhiyah
Viktor
4
0 / 8 / 1
2,527
421
26,908
31,635
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Vora
25
5 / 5 / 3
2,946
491
20,968
26,577
450
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

12
2 / 10 / 0
2,402
400
16,942
23,320
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 40s
Objective Time
1m 7s
78
Kill Participation
22
36
Kills
13
14
Deaths
36
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
Ying
KAGO131
Ying
2
4
12
2
L
2
8
4
0.5
W
7
4
6
2.5
W
Willo
Mangccio
Willo
18
1
4
20
L
4
5
1
0.9
W
4
1
12
10
L
Viktor
mulukhiyah
Viktor
0
8
1
0.06
L
Vora
5
5
3
1.3
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,531
Damage
104,360
104,360
Taken
126,531
34,939
Shielding
450
65,466
Healing
50,247
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
16,834
16,834
0
4,152
23,276
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ying
KAGO131
Ying
14,389
11,639
27,127
11,000
20,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
23,307
8,535
13,759
14,049
32,046
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
30,372
24,644
1,575
7,064
19,181
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Willo
Mangccio
Willo
49,086
38,973
0
7,092
11,155
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
16,235
16,092
0
2,223
12,953
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
15,850
15,850
0
7,456
30,248
34,939

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Viktor
mulukhiyah
Viktor
26,908
20,925
0
4,803
31,635
0
L
Vora
20,968
15,391
0
12,795
26,577
450
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
16,942
15,742
0
2,618
23,320
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role