Player Matchup

Fernando
Fernando
Delessov
Fernando
Level 357
Champion Stats
5W - 5L
1,514 SR
Queue Stats
627W - 529L
1,642 Elo+
Party 2
Octavia
Octavia
Sandervick
Octavia
Level 999
Champion Stats
3W - 3L
1,657 SR
Queue Stats
477W - 466L
1,645 Elo+
Solo
Willo
Willo
Sh4dowF4st
Willo
Level 343
Champion Stats
16W - 14L
1,681 SR
Queue Stats
119W - 112L
1,568 Elo+
Solo
Buck
Buck
Yaesumi
Buck
Level 999
Champion Stats
11W - 6L
1,796 SR
Queue Stats
2,613W - 1,440L
1,899 Elo+
Party 2
Moji
Moji
fellewin
Moji
Level 999
Champion Stats
40W - 22L
1,743 SR
Queue Stats
2,806W - 2,606L
1,709 Elo+
Party 2
Team Averages
Level 739
1,678 SR
1,692 Elo+

VS

Team Averages
Level 637
1,608 SR
1,622 Elo+
Moji
Moji
Cerbinmor
Moji
Level 999
Champion Stats
42W - 34L
1,562 SR
Queue Stats
2,811W - 2,788L
1,690 Elo+
Solo
Makoa
Makoa
ChrizPlayz
Makoa
Level 999
Champion Stats
34W - 14L
1,830 SR
Queue Stats
166W - 112L
1,650 Elo+
Solo
Kasumi
Kasumi
ComicallySans
Kasumi
Level 291
Champion Stats
543W - 435L
1,642 SR
Queue Stats
1,206W - 1,086L
1,627 Elo+
Party 1
Corvus
Corvus
CylixirMC
Corvus
Level 355
Champion Stats
16W - 22L
1,479 SR
Queue Stats
1,004W - 998L
1,561 Elo+
Solo
Drogoz
Drogoz
Riomazing
Drogoz
Level 539
Champion Stats
81W - 95L
1,526 SR
Queue Stats
921W - 837L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Delessov
Fernando
59
2 / 7 / 7
3,031
253
39,677
106,721
131,541
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
Sandervick
Octavia
59
6 / 11 / 9
2,938
245
61,554
53,087
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Willo
41
3 / 11 / 11
2,627
219
59,997
38,289
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 250 after activating Flutter.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Buck
Yaesumi
Buck
60
10 / 14 / 6
2,989
249
61,506
51,965
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Moji
60
4 / 5 / 11
3,078
257
25,253
33,352
21,033

Level 1

Level 5

Level 3

Level 1

Level 5

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
60
2 / 2 / 27
3,657
305
19,198
22,227
37,650

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Makoa
59
12 / 5 / 15
3,641
303
70,652
111,566
81,144
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

55
15 / 8 / 14
3,394
283
63,589
40,978
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Corvus
CylixirMC
Corvus
59
6 / 7 / 21
2,996
250
43,041
34,553
780
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 250.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Drogoz
Riomazing
Drogoz
59
13 / 3 / 14
3,452
288
86,934
38,663
0
Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 6s
Objective Time
7m 24s
69
Kill Participation
139
25
Kills
48
48
Deaths
25
44
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Moji
2
2
27
7.75
W
Makoa
12
5
15
3.9
W
15
8
14
2.75
W
Corvus
CylixirMC
Corvus
6
7
21
2.36
L
Fernando
Delessov
Fernando
2
7
7
0.79
W
Drogoz
Riomazing
Drogoz
13
3
14
6.67
L
Octavia
Sandervick
Octavia
6
11
9
0.95
L
Willo
3
11
11
0.77
L
Buck
Yaesumi
Buck
10
14
6
0.93
L
Moji
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,987
Damage
283,414
283,414
Taken
247,987
152,574
Shielding
119,574
143,761
Healing
159,741
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
19,198
19,198
102,517
12,914
22,227
37,650
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Makoa
70,652
67,066
0
1,080
111,566
81,144
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
63,589
47,081
0
3,173
40,978
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Corvus
CylixirMC
Corvus
43,041
27,811
32,691
3,933
34,553
780
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Fernando
Delessov
Fernando
39,677
25,255
0
7,729
106,721
131,541
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Drogoz
Riomazing
Drogoz
86,934
65,952
0
3,433
38,663
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Octavia
Sandervick
Octavia
61,554
53,892
2,058
6,958
53,087
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
59,997
43,311
0
2,386
38,289
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Buck
Yaesumi
Buck
61,506
50,208
0
10,898
51,965
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Moji
25,253
25,253
96,297
17,435
33,352
21,033
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role