Player Matchup

Caspian
Caspian
BackwardsBeast
Caspian
Level 114
Champion Stats
1W - 1L
1,302 SR
Queue Stats
48W - 43L
1,535 Elo+
Party 1
Atlas
Atlas
Electaro
Atlas
Level 57
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,631 Elo+
Party 1
Jenos
Jenos
RhinoWish
Jenos
Level 755
Champion Stats
168W - 150L
1,527 SR
Queue Stats
1,575W - 1,567L
1,476 Elo+
Solo
Willo
Willo
Vitility
Willo
Level 363
Champion Stats
7W - 4L
1,617 SR
Queue Stats
180W - 172L
1,569 Elo+
Party 1
Kasumi
Kasumi
baiteh
Kasumi
Level 999
Champion Stats
2W - 3L
1,329 SR
Queue Stats
10W - 17L
1,470 Elo+
Solo
Team Averages
Level 458
1,455 SR
1,536 Elo+

VS

Team Averages
Level 93
1,603 SR
1,575 Elo+
Koga
Koga
Fritten_Salat
Koga
Level 291
Champion Stats
31W - 25L
1,618 SR
Queue Stats
587W - 548L
1,605 Elo+
Solo
Octavia
Octavia
Naughtchicken
Octavia
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,633 Elo+
Party 2
Tiberius
Tiberius
SodaDrink
Tiberius
Level 52
Champion Stats
6W - 9L
1,579 SR
Queue Stats
129W - 129L
1,561 Elo+
Solo
Khan
Khan
VGRetroSenses
Khan
Level 42
Champion Stats
7W - 6L
1,706 SR
Queue Stats
34W - 30L
1,531 Elo+
Party 2
Ying
Ying
yurbrat
Ying
Level 44
Champion Stats
33W - 25L
1,611 SR
Queue Stats
47W - 39L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
21 / 17 / 14
4,655
274
73,561
59,548
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Atlas
Electaro
Atlas
33
4 / 12 / 26
4,343
255
50,415
136,968
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
RhinoWish
Jenos
57
6 / 10 / 39
4,637
273
43,670
38,216
12,482
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Willo
Vitility
Willo
55
25 / 13 / 21
4,994
294
90,627
63,133
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Kasumi
baiteh
Kasumi
59
16 / 11 / 19
4,359
256
69,756
65,601
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
16 / 16 / 16
3,939
232
91,307
52,620
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Level 1

Octavia
33
18 / 14 / 17
4,370
257
106,028
51,364
46,130
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Tiberius
SodaDrink
Tiberius
19
12 / 17 / 11
3,449
203
64,065
52,482
4,319
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

37
13 / 14 / 20
4,044
238
75,261
130,260
36,764
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
yurbrat
Ying
20
4 / 11 / 26
4,955
291
26,805
41,303
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 26s
Objective Time
7m 55s
191
Kill Participation
153
72
Kills
63
63
Deaths
72
119
Assists
90
Player
Kills
Deaths
Assists
KDA
W
21
17
14
1.65
W
Atlas
Electaro
Atlas
4
12
26
1.42
L
16
16
16
1.5
L
Octavia
18
14
17
1.89
W
Jenos
RhinoWish
Jenos
6
10
39
2.55
L
Tiberius
SodaDrink
Tiberius
12
17
11
1.03
L
13
14
20
1.64
W
Willo
Vitility
Willo
25
13
21
2.73
W
Kasumi
baiteh
Kasumi
16
11
19
2.32
L
Ying
yurbrat
Ying
4
11
26
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

328,029
Damage
363,466
363,466
Taken
328,029
12,482
Shielding
87,213
161,150
Healing
120,629
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
73,561
41,042
0
2,666
59,548
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
Electaro
Atlas
50,415
50,415
0
14,243
136,968
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
91,307
72,316
30
1,782
52,620
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
Octavia
106,028
96,616
2,688
8,210
51,364
46,130

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
RhinoWish
Jenos
43,670
17,484
97,803
15,507
38,216
12,482

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Tiberius
SodaDrink
Tiberius
64,065
54,127
0
3,926
52,482
4,319
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
75,261
68,189
1,417
12,458
130,260
36,764
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Willo
Vitility
Willo
90,627
82,129
4,763
11,825
63,133
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
baiteh
Kasumi
69,756
50,418
0
14,343
65,601
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
yurbrat
Ying
26,805
26,805
74,062
16,056
41,303
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role