Player Matchup

Seris
Seris
Beicab
Seris
Level 999
Champion Stats
107W - 77L
1,698 SR
Queue Stats
618W - 590L
1,680 Elo+
Solo
Koga
Koga
F4ALX
Koga
Level 398
Champion Stats
2W - 1L
1,680 SR
Queue Stats
131W - 95L
1,693 Elo+
Solo
Dredge
Dredge
Feresis
Dredge
Level 40
Champion Stats
7W - 7L
1,465 SR
Queue Stats
93W - 104L
1,455 Elo+
Solo
Octavia
Octavia
JaoRodrigues
Octavia
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,692 Elo+
Solo
Jenos
Jenos
OxMiniCake
Jenos
Level 62
Champion Stats
3W - 5L
1,620 SR
Queue Stats
8W - 11L
1,441 Elo+
Solo
Team Averages
Level 302
1,592 SR
1,592 Elo+

VS

Team Averages
Level 334
1,617 SR
1,574 Elo+
Tiberius
Tiberius
FreshestMemeCo
Tiberius
Level 394
Champion Stats
3W - 1L
1,905 SR
Queue Stats
72W - 55L
1,685 Elo+
Solo
Fernando
Fernando
elaginlol
Fernando
Level 254
Champion Stats
8W - 13L
1,574 SR
Queue Stats
478W - 441L
1,652 Elo+
Solo
Maeve
Maeve
fffffffff2002
Maeve
Level 10
Champion Stats
2W - 5L
1,715 SR
Queue Stats
38W - 62L
1,563 Elo+
Solo
Ying
Ying
m0m0chii
Ying
Level 14
Champion Stats
1W - 2L
1,366 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo
Skye
Skye
marceloco555
Skye
Level 999
Champion Stats
1,252W - 1,194L
1,522 SR
Queue Stats
1,323W - 1,328L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Beicab
Seris
59
16 / 6 / 22
3,535
253
71,598
81,864
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Koga
F4ALX
Koga
60
33 / 7 / 15
4,254
304
108,991
59,342
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Level 1

Dredge
Feresis
Dredge
40
11 / 7 / 8
2,946
210
33,880
46,251
3,361
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Octavia
JaoRodrigues
Octavia
8
8 / 5 / 18
3,272
234
57,603
45,289
25,300
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Jenos
39
4 / 2 / 41
3,570
255
30,521
17,319
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
59
7 / 14 / 5
3,202
229
81,089
59,294
150
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Fernando
elaginlol
Fernando
50
4 / 10 / 8
3,914
280
53,529
97,207
145,089
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

10
1 / 12 / 4
2,249
161
27,178
34,523
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ying
8
3 / 14 / 16
3,389
242
38,768
53,960
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
12 / 22 / 3
3,812
272
49,501
57,609
1,800
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 22s
Objective Time
5m 4s
176
Kill Participation
63
72
Kills
27
27
Deaths
72
104
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Seris
Beicab
Seris
16
6
22
4.5
W
Koga
F4ALX
Koga
33
7
15
5.79
W
Dredge
Feresis
Dredge
11
7
8
2.14
L
Tiberius
7
14
5
0.68
W
Octavia
JaoRodrigues
Octavia
8
5
18
3.4
W
Jenos
4
2
41
12.25
L
Fernando
elaginlol
Fernando
4
10
8
0.8
L
1
12
4
0.25
L
Ying
3
14
16
0.79
L
12
22
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,593
Damage
250,065
250,065
Taken
302,593
28,661
Shielding
147,039
171,128
Healing
93,030
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Beicab
Seris
71,598
59,622
27,810
20,588
81,864
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
F4ALX
Koga
108,991
96,424
1,258
4,220
59,342
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

W
Dredge
Feresis
Dredge
33,880
28,481
567
6,802
46,251
3,361

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
81,089
59,272
0
8,979
59,294
150
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Octavia
JaoRodrigues
Octavia
57,603
56,753
1,186
8,743
45,289
25,300

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
30,521
20,917
91,777
8,177
17,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Fernando
elaginlol
Fernando
53,529
37,804
0
13,460
97,207
145,089
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
27,178
25,178
0
5,794
34,523
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ying
38,768
27,163
38,551
17,653
53,960
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
49,501
35,616
0
8,593
57,609
1,800

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role