Player Matchup

Azaan
Azaan
AdmiralBooty
Azaan
Level 775
Champion Stats
6W - 5L
1,747 SR
Queue Stats
224W - 184L
1,661 Elo+
Party 1
Vora
Vora
Bacaxxi
Vora
Level 30
Champion Stats
33W - 19L
1,634 SR
Queue Stats
169W - 166L
1,631 Elo+
Solo
Androxus
Androxus
CrazyHaranbe
Androxus
Level 45
Champion Stats
25W - 6L
1,796 SR
Queue Stats
152W - 47L
1,828 Elo+
Party 2
Grohk
Grohk
F12archer
Grohk
Level 762
Champion Stats
34W - 13L
1,838 SR
Queue Stats
1,891W - 1,101L
1,664 Elo+
Party 1
Pip
Pip
bissco
Pip
Level 88
Champion Stats
3W - 2L
1,604 SR
Queue Stats
320W - 268L
1,697 Elo+
Party 2
Team Averages
Level 340
1,724 SR
1,696 Elo+

VS

Team Averages
Level 776
1,755 SR
1,786 Elo+
Rei
Rei
Gøddéss
Rei
Level 999
Champion Stats
158W - 55L
1,822 SR
Queue Stats
1,473W - 609L
1,844 Elo+
Party 3
Atlas
Atlas
NinTobias
Atlas
Level 999
Champion Stats
113W - 38L
1,806 SR
Queue Stats
969W - 406L
1,917 Elo+
Party 3
Imani
Imani
egogoulag
Imani
Level 93
Champion Stats
17W - 12L
1,673 SR
Queue Stats
220W - 202L
1,519 Elo+
Solo
Grover
Grover
øLLí
Grover
Level 999
Champion Stats
7W - 8L
1,602 SR
Queue Stats
147W - 114L
1,737 Elo+
Party 3
Androxus
Androxus
Ωmega
Androxus
Level 789
Champion Stats
157W - 72L
1,872 SR
Queue Stats
2,975W - 1,453L
1,915 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 3 / 18
4,850
220
127,997
138,790
36,064
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Vora
Bacaxxi
Vora
19
6 / 19 / 15
4,348
198
88,727
81,189
1,950
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Androxus
CrazyHaranbe
Androxus
28
19 / 15 / 20
5,161
235
170,381
60,673
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grohk
F12archer
Grohk
50
8 / 9 / 28
5,343
243
103,842
81,313
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Pip
bissco
Pip
26
27 / 15 / 19
5,077
231
101,603
91,036
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 12 / 33
4,669
212
49,869
70,126
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

56
4 / 16 / 15
4,497
204
73,567
217,666
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Imani
egogoulag
Imani
22
18 / 22 / 6
4,381
199
111,166
90,643
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Grover
øLLí
Grover
59
4 / 11 / 38
4,745
216
85,532
108,925
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Androxus
Ωmega
Androxus
59
31 / 10 / 14
5,678
258
132,867
105,190
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 18s
Objective Time
6m 36s
171
Kill Participation
167
71
Kills
61
61
Deaths
71
100
Assists
106
Player
Kills
Deaths
Assists
KDA
W
11
3
18
6.67
W
Vora
Bacaxxi
Vora
6
19
15
0.71
W
Androxus
CrazyHaranbe
Androxus
19
15
20
1.93
W
Grohk
F12archer
Grohk
8
9
28
2.44
L
4
12
33
1.71
L
4
16
15
0.72
W
Pip
bissco
Pip
27
15
19
2.43
L
Imani
egogoulag
Imani
18
22
6
0.95
L
Grover
øLLí
Grover
4
11
38
2.09
L
Androxus
Ωmega
Androxus
31
10
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

592,550
Damage
453,001
453,001
Taken
592,550
38,014
Shielding
0
262,102
Healing
334,794
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
127,997
100,290
0
42,360
138,790
36,064

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
Bacaxxi
Vora
88,727
69,066
0
8,004
81,189
1,950
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Androxus
CrazyHaranbe
Androxus
170,381
154,676
0
2,196
60,673
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
F12archer
Grohk
103,842
69,437
118,882
58,391
81,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
49,869
45,185
155,985
30,294
70,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
73,567
73,567
0
11,900
217,666
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Pip
bissco
Pip
101,603
91,924
4,362
27,907
91,036
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Imani
egogoulag
Imani
111,166
52,626
615
5,581
90,643
0

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Grover
øLLí
Grover
85,532
69,842
78,303
49,511
108,925
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
Ωmega
Androxus
132,867
108,542
0
2,605
105,190
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role