Player Matchup

Tyra
Tyra
Elcapi094916
Tyra
Level 19
Champion Stats
4W - 4L
1,577 SR
Queue Stats
16W - 22L
1,446 Elo+
Solo
Ying
Ying
FearedGhost
Ying
Level 19
Champion Stats
4W - 7L
1,715 SR
Queue Stats
26W - 29L
1,562 Elo+
Solo
Vora
Vora
Magmaboy27
Vora
Level 17
Champion Stats
3W - 12L
1,282 SR
Queue Stats
13W - 19L
1,517 Elo+
Party 2
Io
Io
cryo_suke
Io
Level 15
Champion Stats
0W - 2L
1,282 SR
Queue Stats
10W - 14L
1,484 Elo+
Party 2
Kasumi
Kasumi
l KJupNext l
Kasumi
Level 14
Champion Stats
1W - 5L
1,361 SR
Queue Stats
7W - 10L
1,494 Elo+
Party 2
Team Averages
Level 17
1,443 SR
1,501 Elo+

VS

Team Averages
Level 19
1,582 SR
1,602 Elo+
Raum
Raum
ATTICU555
Raum
Level 18
Champion Stats
7W - 7L
1,500 SR
Queue Stats
12W - 11L
1,486 Elo+
Party 1
Kasumi
Kasumi
BannaReaper7632
Kasumi
Level 14
Champion Stats
3W - 8L
1,428 SR
Queue Stats
19W - 27L
1,567 Elo+
Solo
Koga
Koga
PlanktonSeamen1
Koga
Level 20
Champion Stats
7W - 8L
1,505 SR
Queue Stats
10W - 9L
1,471 Elo+
Party 1
Moji
Moji
SuisidalBadger
Moji
Level 25
Champion Stats
7W - 2L
1,656 SR
Queue Stats
25W - 6L
1,784 Elo+
Solo
Terminus
Terminus
Theyluvbray2595
Terminus
Level 19
Champion Stats
4W - 4L
1,820 SR
Queue Stats
13W - 10L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
2 / 6 / 2
1,174
196
35,268
21,133
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

10
3 / 3 / 3
1,159
193
21,961
17,957
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

8
1 / 6 / 2
999
167
19,412
19,229
1,520
Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

5
2 / 4 / 3
1,119
187
33,811
16,524
1,434
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Kasumi
11
0 / 6 / 4
944
157
14,550
16,808
0
Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
5
3 / 1 / 8
1,893
316
24,597
62,346
2,100
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

8
6 / 2 / 3
1,915
319
17,886
12,610
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

6
8 / 2 / 5
1,949
325
25,478
15,733
0
23
4 / 1 / 7
2,187
365
13,841
11,513
12,330

Level 3

Level 1

Level 5

Level 1

Level 5

Level 1

Terminus
12
4 / 1 / 7
2,017
336
9,849
22,800
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11s
Objective Time
5m 8s
22
Kill Participation
55
8
Kills
25
25
Deaths
7
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raum
3
1
8
7
W
6
2
3
3.75
L
2
6
2
0.5
L
3
3
3
1.5
L
1
6
2
0.33
W
8
2
5
5.25
W
4
1
7
7.5
W
Terminus
4
1
7
7.5
L
2
4
3
0.88
L
Kasumi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,002
Damage
91,651
91,651
Taken
125,002
2,954
Shielding
14,430
30,283
Healing
68,682
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
24,597
19,620
0
11,318
62,346
2,100
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,886
12,878
0
481
12,610
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
35,268
17,688
0
1,349
21,133
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,961
21,961
7,074
8,163
17,957
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
19,412
12,017
0
1,757
19,229
1,520

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
25,478
23,529
0
2,653
15,733
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
13,841
13,841
38,287
7,994
11,513
12,330
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
9,849
4,127
735
7,214
22,800
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
33,811
29,846
6,101
4,669
16,524
1,434

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
14,550
13,050
0
1,170
16,808
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role