Player Matchup

Imani
Imani
Eztofish
Imani
Level 40
Champion Stats
2W - 4L
1,418 SR
Queue Stats
52W - 60L
1,204 Elo+
Party 1
Vora
Vora
Nasdini
Vora
Level 30
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,251 Elo+
Solo
Seris
Seris
NatheaAmanita
Seris
Level 30
Champion Stats
11W - 20L
1,592 SR
Queue Stats
15W - 29L
1,299 Elo+
Party 1
Io
Io
implainjane
Io
Level 28
Champion Stats
8W - 8L
1,720 SR
Queue Stats
144W - 146L
1,269 Elo+
Party 1
Fernando
Fernando
skibidirizzlord
Fernando
Level 27
Champion Stats
1W - 4L
1,244 SR
Queue Stats
20W - 42L
1,265 Elo+
Party 1
Team Averages
Level 31
1,495 SR
1,258 Elo+

VS

Team Averages
Level 51
1,556 SR
1,419 Elo+
Moji
Moji
BakerBeatsBeans
Moji
Level 81
Champion Stats
2W - 3L
1,448 SR
Queue Stats
132W - 134L
1,507 Elo+
Solo
Atlas
Atlas
FallenSacrafice
Atlas
Level 53
Champion Stats
4W - 1L
1,866 SR
Queue Stats
19W - 41L
1,417 Elo+
Solo
Ruckus
Ruckus
IroncladChain18
Ruckus
Level 40
Champion Stats
2W - 2L
1,701 SR
Queue Stats
53W - 61L
1,611 Elo+
Solo
VII
VII
Raking8799
VII
Level 28
Champion Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Ying
Ying
axis_0456
Ying
Level 53
Champion Stats
5W - 7L
1,502 SR
Queue Stats
20W - 26L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Eztofish
Imani
33
24 / 1 / 13
3,179
454
70,207
22,326
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Vora
Nasdini
Vora
18
3 / 1 / 17
2,052
293
33,119
17,244
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

3
4 / 1 / 30
2,911
416
31,919
29,578
3,158
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

14
9 / 1 / 23
2,880
411
29,144
19,601
1,112
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
16
3 / 1 / 18
2,593
370
28,836
57,974
35,457
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
0 / 10 / 1
1,192
170
20,916
29,093
12,802

Level 2

Level 4

Level 2

Level 3

Level 4

Level 1

32
2 / 8 / 0
1,762
252
16,192
60,783
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

42
3 / 7 / 0
1,744
249
51,190
44,995
35,573
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

29
0 / 9 / 0
1,002
143
23,727
25,770
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ying
23
0 / 9 / 4
1,359
194
34,698
32,584
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 48s
Objective Time
2m 13s
144
Kill Participation
10
43
Kills
5
5
Deaths
43
101
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Imani
Eztofish
Imani
24
1
13
30.5
L
2
8
0
0.25
L
3
7
0
0.43
W
Vora
Nasdini
Vora
3
1
17
11.5
W
4
1
30
19
L
0
9
0
0
L
Ying
0
9
4
0.22
W
9
1
23
20.5
W
Fernando
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,225
Damage
146,723
146,723
Taken
193,225
39,727
Shielding
48,375
124,791
Healing
48,113
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,916
20,916
16,968
148
29,093
12,802
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Imani
Eztofish
Imani
70,207
31,709
0
884
22,326
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
16,192
16,192
0
6,832
60,783
0

Level 1

Level 1

L
51,190
39,230
0
294
44,995
35,573
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Vora
Nasdini
Vora
33,119
26,651
0
2,801
17,244
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
31,919
25,061
34,986
9,907
29,578
3,158
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
23,727
21,907
0
0
25,770
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
34,698
9,128
16,193
7,678
32,584
0

Level 1

Level 1

W
29,144
26,571
64,654
9,637
19,601
1,112

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
28,836
17,011
0
1,922
57,974
35,457
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role