Player Matchup

Rei
Rei
Brimstomania
Rei
Level 61
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,970 Elo+
Party 1
Inara
Inara
ElRambo300
Inara
Level 4
Champion Stats
1W - 0L
1,544 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Lillith
Lillith
JAXXSS
Lillith
Level 39
Champion Stats
2W - 0L
1,620 SR
Queue Stats
6W - 0L
1,972 Elo+
Party 1
Saati
Saati
JCVerse
Saati
Level 25
Champion Stats
3W - 0L
1,477 SR
Queue Stats
9W - 0L
2,032 Elo+
Party 1
Dredge
Dredge
Navilos
Dredge
Level 38
Champion Stats
3W - 0L
1,925 SR
Queue Stats
9W - 0L
2,032 Elo+
Party 1
Team Averages
Level 33
1,613 SR
1,901 Elo+

VS

Team Averages
Level 35
1,553 SR
1,525 Elo+
Caspian
Caspian
AAndrew_9k
Caspian
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,269 Elo+
Party 2
Inara
Inara
i-Am-boy45
Inara
Level 55
Champion Stats
1W - 1L
1,674 SR
Queue Stats
16W - 20L
1,464 Elo+
Party 2
Io
Io
iROCKi
Io
Level 32
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,723 Elo+
Solo
Lex
Lex
lll LSF lll
Lex
Level 23
Champion Stats
8W - 6L
1,551 SR
Queue Stats
10W - 9L
1,571 Elo+
Party 3
Skye
Skye
shoshana_26
Skye
Level 49
Champion Stats
11W - 8L
1,537 SR
Queue Stats
11W - 9L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
3 / 1 / 15
3,185
531
17,986
10,137
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
1
5 / 0 / 15
2,839
473
27,831
21,099
20,759
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lillith
JAXXSS
Lillith
23
7 / 1 / 7
3,507
585
21,349
18,776
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Saati
JCVerse
Saati
8
9 / 2 / 5
3,604
601
28,925
10,904
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Dredge
Navilos
Dredge
24
11 / 0 / 7
3,512
585
60,516
12,917
1,800
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
AAndrew_9k
Caspian
17
1 / 7 / 0
2,334
389
15,418
21,472
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Inara
50
1 / 3 / 0
2,571
429
7,025
47,916
61,970
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Io
39
1 / 6 / 0
2,301
384
13,493
21,822
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

11
0 / 10 / 0
2,165
361
16,649
29,089
0
Restock

Restock

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

20
1 / 9 / 2
2,692
449
21,248
36,308
300
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 33s
Objective Time
1m 52s
84
Kill Participation
6
35
Kills
4
4
Deaths
35
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Caspian
AAndrew_9k
Caspian
1
7
0
0.14
W
3
1
15
10.5
W
Inara
5
0
15
12.5
W
Lillith
JAXXSS
Lillith
7
1
7
10.5
W
Saati
JCVerse
Saati
9
2
5
5.75
W
Dredge
Navilos
Dredge
11
0
7
14.5
L
Inara
1
3
0
0.33
L
Io
1
6
0
0.17
L
0
10
0
0
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,607
Damage
73,833
73,833
Taken
156,607
22,559
Shielding
62,270
46,761
Healing
68,896
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Caspian
AAndrew_9k
Caspian
15,418
9,272
0
2,876
21,472
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
17,986
17,936
13,367
5,494
10,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
27,831
27,141
0
2,536
21,099
20,759
W
Lillith
JAXXSS
Lillith
21,349
18,133
17,038
138
18,776
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Saati
JCVerse
Saati
28,925
20,432
0
1,640
10,904
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Level 1

W
Dredge
Navilos
Dredge
60,516
21,880
836
5,712
12,917
1,800

Level 1

L
Inara
7,025
6,905
0
13,188
47,916
61,970
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Io
13,493
12,893
15,066
5,965
21,822
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
16,649
16,649
0
2,309
29,089
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
21,248
16,739
13,299
16,193
36,308
300

Level 2

Level 1

Damage Done by Role

Damage Taken by Role